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Game » consists of 4 releases. Released Sep 14, 2021
The door code of Looking Glass Studios, often used in their and other studios' games as an easter egg.
The 25th Annual D.I.C.E. Awards celebrate the best games of 2021, as voted by industry professionals.
Contextualized Player Death is when a game includes the player's death in its fiction instead of just treating it as a thing that didn't happen. Mario, for example, doesn't canonically die when the player jumps in a pit, but Destiny's Guardians die and are resurrected constantly, as a core aspect of their identity.
A controller speaker is a speaker built into a controller, used to supplement special effects in video games.
An Anti-Cheat and DRM software used by a majority of modern games, Controversial for inhibiting game performance and having Kernel-Level privileges on one's system.
The 25th annual Electronic Entertainment Expo, which took place June 11-13, 2019 at the Los Angeles Convention Center in Los Angeles, California.
A digital distribution platform operated by Epic Games.
Console games that contain a field of view slider or adjustment.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Also known as the "Mighty Foot", this first-person kick provides a valuable service to the player. Allows players to attack enemies or destroy items in the environment.
Some first-person games that wish to immerse the player in the experience more will go as far as to include full body awareness, or the ability to see the player character's body when looking down.
Some games allow people to swim. Many, however, have water that hurts or kills the player when entered.
A rendering technology using lighting with a larger dynamic range to create more realistic images.
The ability of a player to interact with items or geometry in the game world, whether for story or gameplay reasons or simply for immersion.
Games with language selection allow the player to choose which language is displayed or spoken in the game.
A post processing effect that blurs and streaks the entire frame. Loosely based on the behavior of real-world optics.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Options menus give you the option to change anything the game lets you change. Whether you want subtitles or not, sound effects or not, the game to be harder or not, anything you want that the game lets you change, you can change in the options menu.
The permanent existence of one's body after death.
Player versus Environment, commonly abbreviated as PvE, is a gaming term that originated in MMOs to refer to gameplay in which players fight against computer controlled creatures or characters.
Player versus Player, commonly abbreviated as PvP, is a gaming term that originated in MMOs to refer to gameplay in which players fight against other player controlled characters.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
A physics system used to procedurally generate body movement similar to rag dolls.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Games whose titles consist of a single word.
Valve's counterpart to Microsoft's popular achievement system.
Steam Cloud is a built in feature in some Steam games, it synchronizes game saves, settings and other data to the internet for access from any computer that has Steam installed.
Games officially verified by Valve to be fully playable on Steam Deck.
The option to display dialog and other information with text on screen.
Popularized by Splinter Cell: Conviction during its development, this technique involves projecting information, such as objectives and controls, onto the surfaces of a virtual environment.
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