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Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Cults don't necessarily have to be evil or out to destroy the world, but in video games it's usually safe to assume so.
The act of killing a god.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
The last boss you face in a game, usually representing the final climax of the game.
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