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Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
A common type of stage featured in many games. Slippery ice, avalanches, and freezing water are some of the unpleasantries to be had when visiting these cold arctic regions.
Kaboings are common enemies in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2.
Kremlings consist of all manor of reptilian foe encountered across the Donkey Kong Country series, as well as a few friendly ones.
Kritters are the most common enemies in the Donkey Kong series. This crocodile-like enemy is found in almost every Donkey Kong game.
Krunchas are big, lumbering kremlings, somewhat similar to Donkey Kong Country's krushas. They have the ability to become enraged and thus even harder to defeat.
A common type of stage based around the fire and/or lava element. Often platforming heavy and inhabited by fire-based enemies.
An overworld is a simplified view of the game world that allows players to freely move to different locations or levels.
By definition, a pirate is a (mostly naval) robber without commission from a sovereign nation. While maritime robbery has been around since ancient times, Piracy had its highpoint during the 17th century. They are easily identified by the "Jolly Roger", which is the traditional name of the famous skull flag.
Propelling oneself with kinetic usage of limbs while submerged in liquid (or otherwise fluid material).
Water that may elevate or lower over time or because of player actions.
One of the most common enemies from the Donkey Kong series, Zinger is a buzzing wasp who made its first appearance in Donkey Kong Country.
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