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Game » consists of 9 releases. Released Oct 02, 2020
3D Platformers are games where movement, traversal and mainly jumping is the core of the gameplay. They are a tridimensional equivalent of 2D platformer one of the most popular video game genres in the third and fourth generation of video game consoles.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
A bandicoot is a species of omniverous marsupals. They can be found in New Guinea or Australia.
Launched by Blizzard in 1997, this service provides a solid online foundation to Blizzard's franchises such as the Diablo, StarCraft and WarCraft series. As a constantly evolving service, a new version, Battle.net 2.0, was released in 2010 with the release of Starcraft 2.
Hiding items, rooms, and all kinds of things behind waterfalls is one of the oldest concepts in the history of games.
A physics simulation or manual animation of a character's stomach
Potentially deadly in the real world, annoying and funny in the animated world.
A point within the game whereby the game saves its current state whether it be for the purpose of a more convenient respawn point or a gameplay design (such as in racing).
The continue is a classic gaming concept, and usually arises when the player "dies" or fails in the game. Usually some loss is tied to a continue, in a form of a "life" or something of other value.
An organism consisting of both natural and artificial systems.
Games whose titles are meant to be taken more than one way.
Drowning in games occurs when a being (not suited to be in water) runs out of oxygen, time, power, or barely even touches the water surface. Further complicated by the local sea-life that can knock the air out of you, should you get close.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
Grinding is the ability to slide along the edge of an object, usually a rail of some kind, with the trucks of a skateboard, the sole of a rollerblade, or the pegs of a BMX bike, in addition to grind boots or simply the character's feet.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
They may be good or evil, but mad scientists are always performing experiments that are on the outer fringes of science. Ever since Mary Shelley's Frankenstein, they've been in the scene.
Make sure you respect nature, or else! Note: This only concerns *protagonists*.
A NosCon (short for Nostalgic Continuity) is a game made with the purpose of appealing to people's nostalgia for the retro gameplay and style of a specific series.
While all games on PlayStation 3 (2009 onwards) and later consoles have trophies, only games deemed large enough get to have the coveted Platinum Trophy for earning every Trophy in the base game.
Monthly game for July 2022
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Animals that have the ability of speech and in some cases are anthropomorphic.
The act of changing an event in the past that significantly alters further events leading up to the present. This is a major element of many stories involving time travel.
The concept of a character leaping forwards or backwards in time.
Players compete against the clock to secure the fastest time possible. This is often added to racing games for extra replay value and typically requires a higher degree of skill.
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