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Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
The cult that worship Tchernobog and are the primary antagonists of the blood series.
Cults don't necessarily have to be evil or out to destroy the world, but in video games it's usually safe to assume so.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
Magical creatures made of stone, resembling the grotesque statues commonly part of Gothic architecture such as the Notre Dame cathedral in Paris.
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