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Whether a character never ages or is invincible, immortality represents the inability to die. Sometimes this is a blessing, sometimes it is a curse. Either way it usually makes for an interesting game mechanic.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
A circumstance in video games where the player will defeat large numbers of enemies without any assistance from AI or other players. This may occur for part of a game or the entirety of it.
Mythical/Magical creature that has magic power. When a Phoenix dies it burns up into ashes and another rises in its place.
Protoss is one of three major races in Starcraft. A noble and powerful race.
The player never really dies, but is revived or respawned with little to no penalty.
Death gods in the fiction of Death Note.
Whether by item or otherwise, temporary invincibility provides the user a brief moment where they are impervious to attack.
Life after death, known by many names in many cultures, where the dead continue their existence forever parted from the living.
A game mechanic that lets players pause and rewind the action in order to correct a mistake or change a path.
The concept of a character leaping forwards or backwards in time.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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