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Ak'anon is an underground city in southeastern Faydwer. It is the starting city for all gnomes in EverQuest.
Cabilis is an iksar city located in central Kunark. It is the starting city for all iksar in EverQuest.
Cobalt Scar is one of the claw marks left by Veeshan. It has since been flooded with seawater.
Crescent Reach is the home of the Drakkin, an artificially created race of people that are infused with dragon blood.
Crystal Caverns was the original home of the Coldain dwarves of Velious.
Dawnshroud Peaks is a grassy region of rolling hills on the light side of Luclin.
Erudin is a city built on the northern cliffs of Odus. It is the starting city for the good-natured Erudites in EverQuest.
Firiona Vie is an elven outpost on the southern coast of Antonica.
Freeport is a human city built on the eastern shore of Antonica.
Grobb is a troll city located in the southern swamps of Antonica. It is the starting city for all trolls in EverQuest.
A guild hall is a place of learning for people of a particular class, job, or trade skill.
Halas is a barbarian city in the frozen regions of northwest Antonica. It is the starting city for all barbarians in EverQuest.
High Keep is a fortress in the Serpent's Spine mountains that is the midway point on the trade route between Qeynos and Freeport.
Highpass Hold is a settlement within the Serpent's Spine mountains of Antonica. The villagers are protected from the orcs and gnolls by the High Keep guards.
Honningbrew Meadery is a small meadery southeast of the town Whiterun.
Kaladim is a city beneath the Butcherblock Mountains in western Faydwer. It is the starting city for all dwarves in EverQuest.
Katta Castellum is a city founded by the Combine Loyalists after their arrival on the moon of Luclin. It sits high atop the Tenebrous Mountains overlooking the Twilight Sea.
Kelethin is a city built high above the ground in the trees of the Greater Faydark. It is the starting city for all wood elves in EverQuest.
Neriak is an underground city built by the dark elves of northeastern Antonica. It is the starting city for all dark elves in EverQuest.
Norrath is the world at the center of the EverQuest franchise.
Oggok is an ogre city in the jungles of southern Antonica. It is the starting city for all ogres in EverQuest.
Paineel is a secluded city built within the walls of The Hole. In EverQuest, it is the starting city for Erudites who choose to practice the dark arts of necromancy or otherwise worship the god of fear, Cazic-Thule.
Qeynos is one of the primary cities in both EverQuest and EverQuest II. It is often referred to as the pinnacle of human civilization in the world of Norrath.
The Rathe Mountains stretch across southern Antonica between Lake Rathetear to the marshlands of The Feerrott.
Sanctus Seru is a city on the light side Luclin established by the Inquisition Combine after they followed the Combine Loyalists to the moon.
Shadow Haven is a city built deep underground near the core of Luclin.
Shar Vahl is the home city of the Vah Shir, a race of noble cat people on Norrath's second moon, Luclin.
Skyshrine is the stronghold of the dragons of Velious, the Claws of Veeshan.
The Bazaar is a marketplace built by the citizens of Shadow Haven to cater to the influx of travelers arriving at the core of Luclin from Norrath.
The Overthere is an open plain on the northern shore of Kunark.
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