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Henchmen are the loyal grunts caught in between the player and the main antagonist. Without them every game would be nothing more than a boss battle.
The place of origin for ninjas. Their location is mostly known throughout the ninja world and very nearby localities with some sort of ties in between them (commercial or cultural in nature).
Hostages exist to be saved, guarded, and occasionally executed.
Placing the player in an environment and making them feel alone. Games often use this for atmospheric effect.
Take an item and throw it at the enemy.
A Jinchuuriki is one who has a demon sealed inside of their body. Naruto is a Jinchuuriki. A Jinchuuriki can also draw on their demons power and become incredibly strong.
A character that deliberately destroys themselves in order to kill their enemies. This can be something like letting a grenade kill yourself and your enemy in a first person shooter.
Kuchukas are rare enemies that chuck bombs at the Kongs. They reside in purple barrels and cannot be destroyed.
Shorter than mini-games, micro games are generally no longer then 20 seconds in length. Several are often played one after another as a party game.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
Objective-based team gameplay occurs when one group attempts to accomplish some goal -- enter a base, capture or destroy some MacGuffin, rescue the hostages -- while the other tries to prevent it.
The successor of the Aurora Engine. Created by Bioware for Knights of the Old Republic.
A twist on the Payload mode in Team Fortress 2. Both teams are trying to push their carts to the end of the track while simultaneously trying to stop the other team from doing so.
One of the four main playable terrorists in the Counter-Strike series.
Planet destruction sometimes a gameplay mechanic, sometimes a plot point. Should cover pending as well as actual destruction.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
The Reaver is a powerful ground unit in the game Starcraft.
A Rocket Jump uses the explosive force of a rocket to launch the player high into the air, usually at the expense of some of his health.
A mode featured in the recent games in the Battlefield series, where attackers must detonate charges at multiple waves of bomb sites.
An object that instantly kills all enemies / destroys everything on the screen. Example: The Serious Bomb from the Serious Sam games.
Shrapnel is an explosive enemy featured in multiple Banjo-Kazooie games.
A super weapon, often found in scrolling/rail shooters which destroys all enemies on screen instantly.
The act of taking one's own life.
A superweapon is a structure or character with amazing powers and amazing costs. This weapon can turn the battle to its owner's side single-handedly, but is usually the most expensive and time consuming to construct.
An opposing force.
Task Force 141 is the team you will be a part of in Modern Warfare 2 and is led by Capt. "Soap" MacTavish.
Living Locust land mines that can move fast to unsuspecting soldiers.
When a certain amount of time is given to the player to reach a goal or finish an objective.
Torizos are living Chozo Statues from Super Metroid.
Games that are controlled partially or entirely with a touch screen.
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