It's finally happening!
Nightdive announced they are remastering the best of the Doom clones.
Blood was released in 1997 running on the Build Engine, the same game engine that powered Duke Nukem 3D. Here's why it was awesome.
- It had the same attention to interactivity as DN3D, although less "you can tip strippers" and more "you can play footie with zombie heads".
- It had the most charmingly cheesy voice acting, with the player character played impeccably by Stephan Weyte.
- It had some of the coolest weapons in video games to date, including a voodoo doll, dynamite sticks that disobeyed physics, and a human skull-on-a-stick that shot death from its eye sockets. And a flamethrower that was just a Zippo and a can of hairspray. And weapons had multiple firing modes.
- It was made by Monolith in Kirkland, Washington. Kirkland makes the best games and the best big-box warehouse stores.
- But greatest of all, the world objects were made with voxels.
Nightdive hasn't said when they'll be releasing the remaster, but they'll be publishing to Steam and GOG when they do.
EDIT: Too many "bests" in a row. And I forgot to mention the flamethrower...
https://www.pcinvasion.com/1997s-blood-returning-nightdive-studios/
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