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Game » consists of 18 releases. Released Nov 19, 2008
Whether it be a close up shotgun blast, far away sniper rifle, explosive, or backstab, the "one hit kill" is a popular kill strategy. Usually hard to master and even harder to avoid, the instant kill is loved and hated by gamers everywhere.
Game endings that are meant to be absurd and that fly in the face of a dramatic storyline. Joke endings are often included as bonuses that require the player to beat the game a certain way in order to be seen.
This is a concept in fighting or other action games of attacking an enemy in order to keep the enemy in the air, unable to fight back. This is also a tactic in tower defense games of keeping the enemy on the battlefield longer by manipulating towers.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
Games that allow the player to choose which level to play next, rather than a fixed linear order.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
A process by which one player/creature's health points are transferred to another, particularly via a spell, technique or item.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
An opponent that typically appears around the halfway point in a level. Mini-Bosses are more formidable than the average opponent, though normally not as tough as the end-level Boss.
A fighting game concept in which a player using a particular character can fight against either the CPU or another player using the same character.
When a game has several playable characters of different species, real or fictional.
Two or more characters are featured on the game's box art.
A powerful punch, frequently capable of knocking the recipient off into the distance. Named after Naru Naruseqawa (Love Hina), who frequently uses it on Keitaro. It is also known as the "Megaton Punch", as seen in Disgaea and Pokémon.
A technical feature in many 2D fighters that allows special moves to be executed by releasing or depressing a button, rather than exclusively being activated by pressing down a button.
An anthropomorphic cat yōkai, which often have two tails.
Games which allow players to interact with others over the internet.
Games with achievements or trophies that can only be obtained while playing online multiplayer.
An optional boss is a boss whose defeat is not essential to the plot and can be avoided. In some cases, they are stronger than the game's final boss.
Games that have had an Original Soundtrack album released.
When a character that the player fights as a boss is playable elsewhere.
Player versus Player, commonly abbreviated as PvP, is a gaming term that originated in MMOs to refer to gameplay in which players fight against other player controlled characters.
The online service used on the PlayStation 4, PlayStation 3, PlayStation Portable and PlayStation Vita.
Sony's game streaming service for PS4 and PC.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Simulating the effects of a great variety of poisons, toxins, venoms and nerve agents can lead to many unique and interesting mechanics. A classic trope in games, Poison usually deals small amounts of damage to health over time.
Used in fighting games, projectiles are objects that a fighter can launch at another fighter to attack from a distance. While they can be used to simply inflict damage, projectiles are often used to maneuver opponents into disadvantageous positions.
A balance mechanic in fighting games that reduces the damage of an attack each time it is
A Puppet Fighter is a character type from Fighting Games who has the ability to actively control two separate persons or entities simultaneously.
Games that allow the option to let the computer to pick the player's character.
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