Game Mess Mornings 06/05/24
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Boost takes a game to a new level giving players a greater level of speed. This speed opens up new doors to sports games, driving games, and any game that can benefit from the reward of speed.
Sometimes designers add old-school things on purpose to enhance game design. These games tend to be heavily inspired by hardware limitations of older systems. NES, Atari 2600, and early computer platforms (DOS, Commodore 64, MSX, etc...) are common sources of inspiration.
A feature in Game Boy Advance, Nintendo DS, and Nintendo 3DS games allowing linked multiplayer with only one cartridge.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
A six sided geometrical shape sometimes used in strategy, puzzle, and board games.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
A lap is one circuit around a race track. This is featured in many, but not all racing games.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
When a certain amount of time is given to the player to reach a goal or finish an objective.
Game visuals based on mathematical calculations. As opposed to texture or sprite based raster graphics.
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