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These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A recurring enemy in the Dragon Quest series; it is part bird and part serpent. Named after (but distinct from), the creature from Greek Mythology.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
A game based on an anime.
Slimes are a common "starter enemy" in RPGs, and serve as a mascot for the Dragon Quest series.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
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