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Game » consists of 1 releases. Released 2014
The act of building something. Using resources to build units, buidlings, structures of any kind.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
Crafting allows players to create their own items with the correct ingredients. It is used mainly in MMOs and RPGs.
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
Environments cycle between day and night, often with effects on other aspects of the game.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
These prehistoric behemoths cause chaos amongst many. Unfortunately, they are extinct.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Pursuing and killing or capturing wild animals for sport or food.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
A graphical effect used in video games where an object blocks light and around the edges of the object the light is significantly brighter than normal.
The minimap is a small, simplified version of a larger map. This plays a vital role in many games, especially Real Time Strategy, where it is important to have an overview of the entire map.
Games which allow players to interact with others over the internet.
A public testing period is, or has been, offered for the general public prior to sale or general availability. Access is generally granted through giveaways, preorders, or crowd-funding rewards.
Games with randomly (or rather, procedurally) generated environments create new levels from predetermined pieces each time the game is played.
Games that have an open gameplay structure that allow players to interact with the world as they choose.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
A cloud of fine particles.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Survival is a concept that signifies that the player's life is constantly in jeopardy.
Games with vehicles that can be controlled. This applies to games that AREN'T focused on just driving, but just happen to have a vehicle segment or the ability to pilot one.
WASD, or WADS, is the most common and often the default setting to move the player character in computer games with a first or third person perspective.
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