DaikaGrubba 05
Blight Club
Game Mess Mornings 06/05/24
GrubbSnax
843: Worked Wish
Giant Bombcast
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Game » consists of 1 releases. Released Mar 08, 2007
Games often use iron sights to define precision shooting with non-scoped weapons.
An age-old, widely-hated strategy in multiplayer games: stay in one spot and kill passers-by. Also refers to a more benign activity in MMOs.
Classes are different archetypes and playstyles that players can choose to play their game with.
Players can choose from a selection of classes to play as in order to complete objectives, or support their team in the most effective way.
A Multiplayer game mode where two opposing teams battle for flags, bases, or outposts
Control Points are typically spots on a map that must be taken and held for one team to beat the other in some first-person shooter multiplayer modes.
Law makers and fat cats who will sell the population down the river just to gain more power and money.
A system allowing players on different gaming platforms to play together.
Aspect of team multiplayer in which each team is given a limited number of respawns. A team is defeated when all respawns have been consumed and all members of the team are defeated.
Commercial servers that are run separately from the game client, their bandwidth and processing power is dedicated solely to hosting. In particular hosting multiplayer games with large numbers of players. Dedicated servers superseded listen servers, that could be set up using the player-client hardware.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
A style of play in multiplayer gaming with the purpose of annoying, irritating and angering other players.
Derived from the Spanish word for "little war", guerrilla warfare is waged by a small and mobile armed force against a larger, more regimented force. It typically involves the use of ambushes, sabotage, and other offensive tactics meant to overcome an enemy's greater numbers.
Most modern shooting games add the realistic touch of rendering shots to the cranium instantly fatal. Glorious for the shooter, kind of a bummer to the shootee.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Any form of indication that lets player know they've hit an enemy, such as an audio cue or a visual mark that appears around the crosshairs of the player's weapon.
Kill Stealing involves a player killing another player's target in order to gain his or her "prize". These include loot, experience points, a point score, etc.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
Occurs when a player kills an enemy using a sniper rifle without the aid of the scope. Generally in FPS games, sniper rifles are not equipped with crosshairs, thus making this feat impressive.
Objective-based team gameplay occurs when one group attempts to accomplish some goal -- enter a base, capture or destroy some MacGuffin, rescue the hostages -- while the other tries to prevent it.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
The ability to lie down on the ground.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Eliminating a target with a long-range rifle.
A squad is a group of military personnel who work together as a group. Popular in both single-player and multiplayer games, the other players within the squad can be either AI or other people.
Why go it alone when you can roll with a team? Squad Tactics let you issue commands to a whole crew of A.I controlled squad mates, who can(among other things) plant bombs, fire at specific targets, take cover, and talk smack.
The recording of data related to player performance or progress in a game. This feature is commonly found in RPGs or competitive multiplayer games. It does not include statistics in sports games, unless related to player performance.
Also known as corpse-humping, tea-bagging is a slang term in video games when after a player has slain another player or NPC, they move their character over the dead character's body and crouch up and down repeatedly, adding a humiliating, and often humorous, factor to the character's death.
Multiple teams featuring more than two or more players, compete against each other. At the end of a game, one team is declared the winner.
The period between 2100 and 2199.
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