Game Mess Mornings 05/20/24
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Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
A Chain Chomp (or Chomp) is a common enemy in the Mushroom Kingdom, first appearing in Super Mario Bros. 3. They resemble ball and chains, and behave in a very dog like manner, to the point where they even bark.
Chain Chomplets resemble Chain Chomps both in personality and appearance. It's unclear if they are the infant version or a distant relative of Chomp. They are energetic creatuers with a tendency to overheat. They yelp, rather than bark and are kept as pets by some Piantas.
Shambhala is guarded by giant blue humans known as the guardians. They are strong, and hard to kill.
An opponent that typically appears around the halfway point in a level. Mini-Bosses are more formidable than the average opponent, though normally not as tough as the end-level Boss.
Penalties to movement speed. How far/fast the player can walk. This may depend upon difficult terrain and what type of gear is being carried.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
Forced labor, indentured servitude, humans relegated to property. One of the greatest affronts to individual freedom. Some games employ this as a gameplay mechanic or a major story point.
The act of traversing space while attached to a piece game geometry. Sometimes via a rope, or other grapple like object.
Platforms that sway back and forth in a curved manner.
Anguish of body or mind. Can be used by authority figures to extract sensitive information that would not be given under normal circumstances.
A mechanical system designed to capture or cause harm. Either the player can set traps for their enemies or others set them for the player.
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