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Game » consists of 8 releases. Released Dec 21, 1998
Heroes of Shaola is a fantasy game where players investigate the disappearance of a character named Leonardo.
Isometric single-player RPG based on the Pathfinder Roleplaying Game Kingmaker Adventure Path.
A party-based RPG featuring Real-time with pause combat system, inspired by Baldur's Gate and Darklands.
Pillars of Eternity is Obsidian Entertainment's isometric, party-based RPG set in the new fantasy world of Eora.
Developed by Fatshark AB, Krater is an action RPG set in Sweden.
Konung III is an RPG, based on the Scandinavian, Byzantine, and Slavic mythology, the third game in the Konung series (Konung: Legends of the North and Konung 2: Blood of Titans).
Dragon Age: Origins is an epic fantasy role-playing game featuring a rich story, personality-driven characters, and tactical, bloody combat. It is considered a spiritual successor to the Baldur's Gate series.
The sequel to Bioware's Dungeons and Dragons PC role playing game of 2002, Neverwinter Nights 2 puts the player in the role of a peasant that must realize his importance in the world through an epic adventure.
Icewind Dale II was the last game to be built on the Infinity Engine. Based on the DnD 3rd Edition ruleset, the game lets you build a party of up to six characters who make their way through the harsh winter of the Forgotten Realm's Icewind Dale region.
An isometric RPG using Bioware's Infinity Engine, Planescape: Torment is set in the Planescape universe and tells the dark and provocative tale of The Nameless One, an immortal searching for his identity.
Legend of the North: Konung based on Slavic mythology and tells about the fate of the three princes in fairyland
The first title in the Lunatic Dawn series from Artdink, released in 1993 for PC-98 and FM-Towns.
First Queen (PC, Super Famicom, etc) was a unique hybrid RTS/RPG/action game first released in 1988. It was one of the first games by Kure Software Koubou and helped establish their eventually popular Multiple Character gameplay system that they went on to use in many later games.
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