Something went wrong. Try again later
    Follow

    B-Boy

    Game » consists of 3 releases. Released Aug 05, 2008

    Players aim to establish themselves as a world-renowned b-boy or b-girl in this breakdancing game for PlayStation platforms.

    Short summary describing this game.

    No recent wiki edits to this page.

    Overview

    B-Boy lets players experience one of the four pillars of hip-hop: breakdancing. By focusing on the competitive nature of b-boy battles, players are encouraged to use style and rhythm to succeed. The game features more than 800 motion-captured moves taken from professional b-boys, actual tournament venues, with a licensed soundtrack heavy on 70s funk and soul. It was developed by UK-based FreeStyleGames (DJ Hero) with help from legendary b-boy Crazy Legs and DJ Hooch. B-Boy was originally exclusive to Europe and Australia in 2006 before finally arriving in North America two years later.

    Career Mode

    Players start out with a 2,000 sq. ft. loft, also know as, "The Lab"; this is the hub from which players can practice and organize their moves, accept challenges, enter tournaments, and get dressed up. The Lab includes the following essentials to help the player on their quest to become a famous b-boy or b-girl:

    • Laptop - This is the player's interface to the outside world. From here, players will receive messages from b-boys and b-girls that are looking to compete. The calendar can be checked for upcoming tournaments, and the "Wall Of Fame" can also be viewed.
    • Jukebox - Players start off with only a few records, but as progress is made in the game, more records are unlocked. Each song has a different rhythm to break to.
    • Movebook - Players can view their entire move list (including information on how well the player can perform each move), disses, taunts, and special entry/finishing moves.
    • Wardrobe - Players can customize their clothes, hair, and footwear in the walk-in closet. More gear is available as sponsorships are gained from companies such as Adidas, Tribal, Armory, and Dope Ammo.

    The player character, named "Custom", starts off in the Street scene with only the base moves: Toprock, Six Step, Windmill, and Baby Freeze. Eventually, a homie will join Custom's cipher to help out in crew battles at the Club scene. When players have a full arsenal of advanced moves at their disposal, they will eventually make it to the elite Pro scene. Becoming the top b-boy or b-girl in the world will grant players a showdown with Crazy Legs himself.

    Moves

    The foundations of b-boying contain these four move groups (initiated with the face buttons):

    • Toprock - footwork performed in the standing position (triangle button)
    • Footwork - footwork performed with hands & feet on the floor (x button)
    • Freeze - freezing one's body movement in an awkward position to demonstrate mastery of balance (square button, then balance by tapping L1 & R1)
    • Power - physically intensive moves that require power & momentum (circle button)

    Moves can be modified when combined with the D-Pad:

    • Base moves - face button
    • Move variations - D-Pad 1x, 2x, or 3x (not all moves have variations)
    • Easy moves - D-Pad 1x then face button
    • Medium moves - D-Pad 2x then face button
    • Hard moves - D-Pad 3x then face button

    Once a move is initiated (aside from base moves), a move initiation gauge will quickly fill up to determine how well the player starts that move. Press a face button when the gauge is as close to optimal power as possible to activate the move. If players do not activate the move in time, the move will fail and the combo will end. The move initiations are graded based on the timing (in descending order):

    • Sick! - perfectly executed move
    • Dope! - very good
    • Fresh! - not bad
    • Wack! - poorly executed move

    As players progress they will learn more moves and transitions between moves to create routines. Each move levels up the more the player uses them (up to 5 levels). This increases the control of the move and the amount of transitions that can be used to and from the move. Winning 1-on-1 challenges will unlock dozens of new moves, but moves are limited to a set of 24 (customizable in the Movebook).

    Battle Basics

    Each battle consists of one or more 45 second rounds, aka "throwdowns", for each contestant. A throwdown is a chance for players to impress the judges. Five judges will assess the performance and each specializes on one of the following criteria:

    • Rhythm - Hit as many beats as possible to demonstrate rhythmic ability (tap L1 or R1 in time with the indicated beats).
    • Flow - Chain as many moves as possible to demonstrate flow.
    • Foundation - Perform as many of the base, easy, and medium difficulty moves to demonstrate mastery of the foundations of b-boying.
    • Creativity - Keep moves & transitions fresh and avoid repeating moves to demonstrate creativity.
    • Blow Up - Players attempt to show off their most spectacular moves to 'blow up' the crowd. Special entries, hard difficulty moves, and finishing moves will excite the crowd.

    Hype Bar

    The Hype Bar measures the player character's adrenaline and confidence during a throwdown. Dissing the opponent (tap the left analog stick) when they perform 'wack' moves (shown in red) will build up the Hype Bar. When the Hype Bar is more than 50% full, players will be able to perform special entries to start a throwdown. When the Hype Bar is 100% full, players will be able to perform a finishing move to end the throwdown. Hype is also gained, albeit slightly, when performing toprock moves with the D-Pad during the opponent's throwdown. Hype can be lost if players are rightfully dissed by an opponent, or if players wrongfully diss the opponent.

    B-boys whose moves are featured

    Crazy Legs, Kazuhiro, Hong-10, Physicx, Darkness, Ruen, Lilou, Sonic, Benny, Crumbs, Ivan, K-Mel, Mouse, Freeze, ATA, Chico, Michi, Reveal, Flex, Frankie Flav, Rodolphe, The Flipping Monk

    Featured Pro Tournaments

    Freestyle Sessions, Battle Of The Year, Red Bull: King Of The Ring, IBE, Urban Games, UK B-Boy Championships

    Soundtrack

    1. "Champ" - Breakestra
    2. "Brother Green (The Disco King)" - Roy Ayers Ubiquity
    3. "The Mexican" - Babe Ruth
    4. "Holy Ghost" - The Bar-Kays
    5. "Watch Out Now" - The Beatnuts
    6. "Love The Life You Live" - Black Heat
    7. "Express" - B.T. Express
    8. "Energy Level" - B.T. Express
    9. "Brothers On The Slide" - Cymande
    10. "The Phuncky Feel One" - Cypress Hill
    11. "Organ Donor" - DJ Shadow
    12. "Don't Sweat The Technique" - Eric B And Rakim
    13. "Juice (Know The Ledge)" - Eric B And Rakim
    14. "Way Cool" - Freestyle Fellowship
    15. "The Life Of A Party" - Jackson 5
    16. "I Believe In Miracles" - Jackson Sisters
    17. "Rated X" - Kool And The Gang
    18. "Open Sesame" - Kool And The Gang
    19. "Love To The World" - LTD featuring Jeffrey Osbourne
    20. "Funkier Than A Mosquito's Tweeter" - Nina Simone
    21. "Soul Clap" - Show Biz And AG
    22. "Make Room" - The Alkaholiks
    23. "Rock Creek Park" - The Blackbyrds
    24. "Apache" - Michael Viner's Incredible Bongo Band
    25. "Same Old Thing" - The Meters
    26. "Yellow Sunshine" - Yellow Sunshine
    27. "Bringing It Back" - The Black Eyed Peas
    28. "Cold Sweat" - James Brown
    29. "Give It Up Or Turnit A Loose (Remix)" - James Brown
    30. "Get On The Good Foot" - James Brown
    31. "Say It Loud I'm Black And I'm Proud" - James Brown
    32. "Call Me Super Bad" - James Brown
    33. "Hot Pants (I'm Coming)" - Bobby Byrd
    34. "Think (About It)" - Lyn Collins
    35. "Something For The Radio" - Biz Markie
    36. "Blow Your Head" - Fred Wesley And The JBs
    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.