
Yet another horrifying incident in a week that, sadly, has been full of them.
Maybe he should ride this in every Zelda game from now on.

Giant Spacekat's Brianna Wu is, unfortunately, the third woman in the gaming industry to experience this in recent weeks.

Sigourney Weaver reflects on the impact of Ellen Ripley, deep consideration of personalizing the NPC, and much more.

Updates from the developers of SOMA, Routine, and Asylum on a trio of highly anticipated horror games.

The developers aren't quite sure when it'll be done, but it's not far off.
Two co-founders of Vigil Games, including artist Joe Madureira, are starting from square one with a new studio.
"It's like being on Willie Nelson's bus."

In anticipation of the new Dragon Age, the original is now free.

Server issues with the full game have caused the developers to hold off on the expanded demo.
As October rolls along, some impressions of the week's first offerings, including Alien, Annabelle, ABCs of Death 2, and Honeymoon.

As the latest sequel moves into full development, the game has moved technology platforms.

The fighting game will land on November 21.

It's been a while since the xenomorph was worth being scared of, and while Alien: Isolation runs a little long, it's a hellacious ride.

THIS STORY IS WORTHY OF CAPITALIZATION.
Confessions of a former Internet troll, viewing Destiny as an argument against consumerism, and plenty more. Come in, friend.
When there's an eight-year-old in the house, it's not hard to imagine who's getting blamed for the Super Scope not working.

Obsidian Entertainment's going to take a few more months to polish up its crowdfunded RPG.

A sequel that's just as crazy and ridiculous and fun as its predecessor, even if it suffers from many of the same faults.

A new platform for Spelunky is as good a reason to bust the game out again as any.

The month of October has arrived, which means it's time for 31 horror movies. Be warned, there's a ton of trailers in this post!
A look at Metal Gear's approach to breaking the fourth wall, how a Japanese company is marketing its visual novels to women, and much more.

Destiny's loot cave has come and gone, and if you weren't there, you missed out. The game is counting on our anxiety.

Shinra Technologies may be owned by Square Enix, but it's actually hoping to change all video games.

Updates to existing heroes, changes to the map (!), a statement from Brad Shoemaker, and much more.