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I've Seen the Light on Dragon Age, and It's Glorious

It doesn't matter if you haven't played a Dragon Age game before. It's time to change that.

Here's the short version of this piece: if you've never played Dragon Age before, that's not a good reason to punt on Dragon Age: Inquisition. With a little bit of background reading, the world and lore make total sense, and the learning curve is small. If you're interested in the longer version, keep reading.

I woke up several hours before work yesterday morning to squeeze in another 90 minutes with Inquisition. With a cup of coffee by my side, I slowly, cautiously began exploring the huge landscapes in BioWare's latest, and soon came to this cliffside, which prompted an intense moment of introspection.

No Caption Provided

It became clear I'd be spending many, many hours with Inquisition in the weeks (months?) ahead. It's not going to surprise me if I'm over the 100-hour mark by the end. Right now, my clock reads just under five hours, but I'm having the same fuzzy feelings when I first entered the world of Skyrim. "Welcome, Patrick. You're going to be here a while. Be prepared to read lots of notes. They're well-written."

For whatever reason, CRPGs went over my head when I was younger. Summer vacations were spent with Chrono Trigger and Final Fantasy, not Baldur's Gate and Planescape Torment. When Dragon Age: Origins was being praised as BioWare's great CRPG revival, a chance for the studio to remind the world about a subgenre gone by, I took one look at the game's combat and moved on. Deep customizing of AI systems? Sorry, no thanks. Skipping Dragon Age: Origins meant I didn't blink an eye when Dragon Age 2 was released, either. Of course, it helped almost nobody enjoyed Dragon Age 2. One less game to play, phew!

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But we often confuse what we dislike with the unfamiliar. The two feel very similar, and it usually speaks to an understandable desire to seek out what want to enjoy as efficiently as possible. Risks are risks because there's a chance of failure or disappoinment. Though my rhetoric casts the decision to play one game over another in hyperbole, time is precious. What we choose to spend our days with should count for something, and we should ensure it's meaningful. Sometimes, that means going out on a limb. Other times, it means indulging in digital comfort food. Both are totally okay.

If you've followed my work at Giant Bomb, you know how I've tried to move outside of my comfort zone in the past few years. I want to give unfamiliar genres and series a chance, long after I've rendered judgement on them. "Oh, this isn't for me." But maybe it is? It's been revelatory. Visual novels? Thanks to 999, I'm obsessed with Danganronpa. Strategy games? XCOM led me to Fire Emblem, Fire Emblem led me to Shadowrun, and Shadowrun led me to The Banner Saga. During the summer doldrums, Brad sent me an IM after playing a few hours of Divinity: Original Sin. He compared Divinity to an overhead Skyrim. (The game isn't very much like Skyrim, but the broad strokes--big, open world with tons to explore--was why we fought so hard for Skyrim during game of the year way back when. Sorry, Saints Row: The Third.) I fell for Divinity, and the game expanded my palette wide enough to give Inquisition a chance.

When faced with a sequel, it's natural to consider playing the games that came before it. This is also a convenient way to convince yourself it's not worth giving the new game a shot. "Well, I'm not going to understand what's going on, so what's the point?" This is what I told myself before playing Witcher 2, yet I had no problem jumping in and having a great time. (Now, I'm super excited for Witcher 3 next year!). Trying to play Origins and Dragon Age 2 could take hundreds of hours, which is off the table for most people. Inquisition alone, by most estimates, will take players more than 50-60 hours to see through. While most game stories require little more than browsing a Wikipedia summary, BioWare RPGs are full of choices. Characters live, die, and fall in love based on what the player decides. The main plots in modern BioWare games always take a backseat to smaller character moments influenced by players.

Thus, BioWare created Dragon Age Keep. It's an enormous database filled with every critical decision from the first two games, and allows players to generate a save to import into Inquisition. Sounds great, right? Unfortunately, "enormous" might be the understatement of the year. Dragon Age Keep is well-crafted, a wonderful resource for series veterans who might be switching platforms or reconstructing a lost save, but without emotional context for the literally hundreds of decisions to be made about the many events in the previous Dragon Age games, I was finding it easier to bury my head in my hands than make any real choices. It was pretty funny to kill off any character on a whim, though.

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While poking at Dragon Age Keep, the sweeping intro music for Inquisition was blaring downstairs. Stress started to creep in. Familiar excuses started to rear their head. I could be playing Far Cry 4, the sequel to a game I was already familiar with. I should check out Bayonetta 2, since I've heard good things, and who hasn't played lots of character action games? (For the record, I still want to play both.)

I took a deep breath, closed the tab on Dragon Age Keep, and shut down my laptop. I started a new game, and accepted the default choices. What I don't know can't hurt me, and cameos aren't going to mean anything to someone who can't reasonably tell you what happened in the previous games.

It only took a few minutes to get up to speed. It's entirely possible series fans are upset how action-friendly BioWare's made Inquisition, but it also means just about anyone can understand the basics by the time the first combat sequence is over. There will be plenty of nuance to discover, but I understand what it means to hit a dude with a sword, wait for special moves to cool down, and heal myself.

And this is where my ignorance becomes an asset, not a liability. Understanding long-brewing politics between races, religions, and territories is wonderful and mysterious. I'm having a blast reading codex entries--something I almost never do--and I'm constantly pausing to seek out extended summaries. Even though Inquisition represents the third game in the Dragon Age series, it's not the conclusion of a trilogy. There's dangling threads from the previous games, but everything hasn't been building to this event. It's simply another chapter, and one that invites newcomers as much as it rewards veterans.

A few hours in, a progress meter said I'd explored two of 26 secions. In my mind, it made sense I'd briefly visit a bunch of locations I'd spend more time with later, but it dawned upon me the game was logging how many sections I'd visited in this one area alone. There are lots of "areas" in Inquisition, which means there are many, many sections. Hundreds? Thousands? Whereas similar revelations would generate dread, this prompted me to climb a mountain, take the screen above, and take a deep breath.

I've never played a Dragon Age game before, but I'm sure as hell glad I jumped on this one.

Patrick Klepek on Google+

188 Comments

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Yodasdarkside

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I... I... enjoyed Dragon Age 2. The more personal story was something I wish more videogames would do and I'm not someone that enjoys getting super-deep in combat system. It was a flawed gem for me.

This is my sentiment too. Everyone complains that all RPGs are about saving the world, and then one comes along that's a deeply personal narrative of recovery and loss for Hawke, set against a well-explored political and idealogical rift and everyone turns against it. It wasn't without it's faults, but I'll say this - Inquisition also has respawning enemies, and I've yet to see one person call the game out for it.

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2HeadedNinja

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@2headedninja said:

@impartialgecko said:

Don't present two sci-fi races that are clearly analogous to Israelis and Palestinians then look at me as the player and say "Check it out! We're tackling this heavy stuff in a video game!"

wtf are you talking about? o_O

The Geth/Quarian conflict is Mass Effect is a mirror of the issues in that region. The Quarian's want to return to a planet they consider home, while the Geth who they used to co-exist with has since taken over the planet and also call it home. The series examines issues at play in the Middle-East conflict quite well once Legion is introduced and you begin to empathise with the group whose position is "But we live here now, and have done for ages. What right do you have to say this is yours?" but the series ultimately fails to say anything meaningful as it pushes you to reconcile the two groups in the face of an unstoppable evil instead of fully addressing the complex issues of identity, belonging and ownership both groups feel they have over a single culturally and religiously significant place.

I'm honestly impressed how much thought you put into that ... but that seems a little far fetched.

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Y2Ken

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Edited By Y2Ken

Always really enjoy reading your articles Patrick. You have a very engaging writing style. Great to hear that you're enjoying Inquisition so far, I hope you manage to see a decent enough chunk of it to talk about it on the end-of-year deliberation podcasts! Sounds like a game that deserves to be discussed, at the very least.

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GiantLizardKing

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You should go back and play Origins. You don't need to even mess with all of that combat system customization. That's for letting your characters act of auto pilot. Just pause and control them all individually.

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chilibean_3

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This game is probably so, so much better if you've never played a Dragon Age game before. Getting over it not being like Origins is the hardest part of getting into Inquisition.

Also, we all know Saint's Row was the real GOTY 2011.

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Stubee

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Edited By Stubee

I loved DA:O and actually greatly enjoyed DA2 (apart from Anders.... Fuck you Anders!) so all this talk about DA:I is making the wait until xmas unbearable!

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FakeKisser

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Edited By FakeKisser

Summer vacations were spent with Chrono Trigger and Final Fantasy, not Baldur's Gate and Planescape Torment

I was the exact opposite, and I had a really hard time appreciating Chrono Trigger when I played it a couple years ago. I have played a few JRPG's, but they are much harder for me to appreciate and "love" like CRPG's.

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Topshelf211

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It's actually better if you haven't played any of the other Dragon Age games because then you won't be horribly let down by the bare-bones mmo combat system they decided to go with.

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impartialgecko

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@impartialgecko said:

@2headedninja said:

@impartialgecko said:

Don't present two sci-fi races that are clearly analogous to Israelis and Palestinians then look at me as the player and say "Check it out! We're tackling this heavy stuff in a video game!"

wtf are you talking about? o_O

The Geth/Quarian conflict is Mass Effect is a mirror of the issues in that region. The Quarian's want to return to a planet they consider home, while the Geth who they used to co-exist with has since taken over the planet and also call it home. The series examines issues at play in the Middle-East conflict quite well once Legion is introduced and you begin to empathise with the group whose position is "But we live here now, and have done for ages. What right do you have to say this is yours?" but the series ultimately fails to say anything meaningful as it pushes you to reconcile the two groups in the face of an unstoppable evil instead of fully addressing the complex issues of identity, belonging and ownership both groups feel they have over a single culturally and religiously significant place.

I'm honestly impressed how much thought you put into that ... but that seems a little far fetched.

It's a pretty widely-held interpretation of that particular subplot within the ME series. Granted I studied the Middle-East conflict for two years so I tend to draw parallels, but I think even Ryan draws the comparison on the Bombcast around the time ME2 came out.

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veektarius

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Anyone who thinks the combat is mindless is free to turn up the difficulty. It requires a moderate amount of thoughtfulness on hard (though there was one section I found impossible). There was one section where I tried to play in real time and ended up blowing all my potions when I knew I needed them. So I tried it again running completely in tactical mode and I got by using only two.

I'm not crazy about the downgrades to the AI setup, though. It doesn't seem like vulnerable characters have enough preservation instinct.

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viking_funeral

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Patrick's best trait is by far his ability to expand his horizons. It's something I've actually come to like about Dan as well, actually.

That said, I really enjoyed Dragon Age: Origins. I'm not sure that a game that is trying it's hardest to not be that game while still making people that enjoyed that game happy is what I want. I'm also suspicious that the open world will be more like Amular than Skyrim.

I'm going to give it a shot eventually (could use some English support in this country, Origin) but it's not going to the top of the gaming pile.

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JackG100

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Edited By JackG100

Consider Dragon Age generally overrated. Compared to old school RPGs they dont even come close to the depth in characters or story, and the graphics while modern and 3d, do not give me the same epic feeling somehow. I would recommend anyone who wants to play a great RPG to play Planescape Torment and Baldurs Gate 1+2+Throne of Bhaal expansion, there's hundreds of hours of some of the best game-writing in the world. Also, spells in the Infinity Engine games are so much mroe fun and varied than the ones in modern games.

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@jackg100: Second edition d&d has the best spell list of any game, many were the result of incorporating the spells created at the table by players in gygax's campaigns, and the result has a lot more heart than the simplified and limited selections of modern games, including recent iterations of d&d itself.

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zaldar

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Real fans upset about the actiony of the second game and this one? YUP!!! This should be like Planescape, and Original Sin instead we get console crap. Sigh ... hopefully the witcher will still be good though I am not holding out hope.

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vonsoot

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Game rocks. Pretty sure all these people chiming in with opinions still in The Hinterlands... Leave the hinterlands the game gets epic!

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v878

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Terrific write up Patrick. Personally from a role playing perspective, I really like the idea of not being super familiar with everything that happened in the first 2 games. After all, the DA:I protagonist is a new character to the series, so it makes sense she wouldn't know every fine detail of what happened during DA:O and DA2, especially some of the more minor events. I'd like to think her advisers and party members who were also present during those events filled her in on the important details, but as to the rest, I am essentially approaching the choices the same as my character; i.e. the new guy.

Now I did actually play DA:O and some of DA 2, but it's been so long that I forgot most of what happened in those games. I read Ralemont's thread on NeoGAF and the Kotaku beginner's guide to re-orient myself with the lore and basic plot of the first 2 games (along with making some choices in DA Keep), so I hope I can enjoy the game's story based on that.

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rethla

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Edited By rethla
@zaldar said:

Real fans upset about the actiony of the second game and this one? YUP!!! This should be like Planescape, and Original Sin instead we get console crap. Sigh ... hopefully the witcher will still be good though I am not holding out hope.

If you want Planescape combat The Witcher is seriously gonna dissapoint you becouse that has never been the case in the series.

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ichthy

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Edited By ichthy

@zaldar said:

Real fans upset about the actiony of the second game and this one? YUP!!! This should be like Planescape, and Original Sin instead we get console crap. Sigh ... hopefully the witcher will still be good though I am not holding out hope.

I never want any game to play like PST. That game was good story and nothing else.

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casper_

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man origins is one of my favorite games ever but everything i've seen about this game just seems so incredibly lame to me... the writing, the combat etc. i think i've gotten to that point where i can accept that bioware is making a good product (which is certainly getting a lot of praise) but no longer makes products that i can get into.

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Edited By TPoppaPuff

Saint's Row: The Third is Game of the Year 2011.

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Edited By chilipeppersman

well I was very skeptical to even get into this game cause I never played the first two games much, but it sounds like that mysterious vibe that permeates from that wouldnt be too harmful after all. I have a hard time getting into fantasy games now adays, but maybe this is something I should check out down the line.

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Edited By RiotControl

I'm still going to wait for an Ultimate Edition. I just don't buy RPGs like this new anymore. I want the full experience where the DLC is discounted to a reasonable price with the retail game. (Usually $5-$7 off each, though it depends on how much DLC is released)

To me, RPGs "aging" aren't really a problem. In most cases in RPGs, I'm using my imagination to fill in a lot of the world around me, anyways, so what is an aged mechanic of graphics quality going to affect?

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Edited By DedBeet

I... I... enjoyed Dragon Age 2. The more personal story was something I wish more videogames would do and I'm not someone that enjoys getting super-deep in combat system. It was a flawed gem for me.

Yes! I hear so much complaining about every game (RPG) having some world ending problem...well, here you go. This game only (mostly) dealt with the problems in one city and I enjoyed the smaller, more personal scale. I also thought the story was extremely well told and played through it multiple times on 360 and PS3. I just wish Bioware had given it another name than suggesting it was a sequel to DAO. That set unreal expectations in my mind.

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DedBeet

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Loving this game so far. I wonder if it was the switch to frostbite that allows them to have bigger, more expansive environments. I'll be spending 100's of hours in this game, I imagine.

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NicksCorner

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Nice piece Patrick. Sadly but its still not enough to sway me. Boy, did I get burned by DA:2...

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Kuplamuovi

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I'm mostly turned off by the ridiculously over the top "anime" combat. I can't see anything in combat. Tactical camera looks like a sad joke. I'll wait for the patches they have promised, and see if they fix any of the gripes many people seem to have with it.

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@nigthguy said:

Damn it Patrick I can't buy this until next month why are you torturing me. I want to play this so bad =(

I was going to play the game this week , but my PS3 decided to become busted with the game and I couldnt exchange the game for a 360 copy because they didnt even carried it , so now I mut save up money for either an ultra super dupper PC or a current gen console which will take months :(

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@patrickklepek: I played the first Dragon Age on 360. I remember having this wonderment about it, taking me back to the days of when I played Icewind Dale and Planescape: Torment. There were all these characters, all this dialogue, and just a great world to explore. I really genuinely gave a shit about the characters in that story and the quest we were on. I hadn't played something like it in a long time.

Then the Redcliffe glitch reared its head...where a zombie gets stuck deep in the geometry of the mountain...and there was no fix other than starting over again...

I took the fucking game right back to where I got it (Game Crazy), Daniel (the guy that worked there, a friend) and I bitched about it for about thirty minutes (he had a gamebreaking glitch as well), how Edge of Reality was a fucking trash developer for releasing a half-assed port, and then I traded it in straight-up for Darksiders (which had just released).

Because of that sour experience, I wanted nothing to do with Dragon Age ever again. When Dragon Age 2 came out, I did put a controller in my hands and try it. I gave it about ten minutes before those memories of the first came back up. I turned it off and wanted nothing to do with it.

In turn, I'm hesitant about playing Inquisition. It looks cool, but I remember that experience in the first game. I was invested in the story and the characters, the choices that were being made, and the consequences (good or bad) that came from those choices. I remember the sting of distrust I felt whenever I found out that my game was gone, that all those moments were fucking gone. I don't want to deal with that again.

It's much the same way that I've been sitting at my workplace day in and day out (a LAN center) staring at the Xbox 360 copy of Walking Dead: Season Two that we have. My Season One save is on PC. I really want to play Season Two, but...it won't be right. It won't have MY story, MY choices.

It's literally the reason I don't think I'll play Inquisition. The Keep sounds like a great idea, but...it's not the same for me.

I even have the first Origins on PC. I bought it on sale, thinking I'd give it a second chance. I didn't even make it out of my dwarf starting city. The memories of what happened hit me again...

My experiences with that game have been soured forever, and because of it, I am shunning an entire franchise...and the worst part is that I feel shitty about doing it.

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fastredponycar

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Love DA:O. Hated 2 despite getting almost all the way through it.

Inquisition is PHENOMENAL! Bioware is BACK!

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Scoops this article is very good, but perhaps it suffers from a common problem of needing instant gratification. I was even going to post a comment without even reading the article... lol. In hindsight I'm glad I didn't, but perhaps five hours is a bit pre-mature to start ringing the glory bell. Yes the reviews are solid, but ten hours into Mass Effect 3 I thought it was the second best game ever made (Mass Effect 2 being no.1), then its a slow and painful fall from grace.

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Hardtarget

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Dragon Age 2 is actually a really great game, best companions of any BioWare game, fun little story, great writing. They ran out of time and recycles every environment, yes it sucks but if you can get past that there is so much to be had in it.

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dbene

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@jakob187 said:

@patrickklepek: I played the first Dragon Age on 360. I remember having this wonderment about it, taking me back to the days of when I played Icewind Dale and Planescape: Torment. There were all these characters, all this dialogue, and just a great world to explore. I really genuinely gave a shit about the characters in that story and the quest we were on. I hadn't played something like it in a long time.

Then the Redcliffe glitch reared its head...where a zombie gets stuck deep in the geometry of the mountain...and there was no fix other than starting over again...

I took the fucking game right back to where I got it (Game Crazy), Daniel (the guy that worked there, a friend) and I bitched about it for about thirty minutes (he had a gamebreaking glitch as well), how Edge of Reality was a fucking trash developer for releasing a half-assed port, and then I traded it in straight-up for Darksiders (which had just released).

Because of that sour experience, I wanted nothing to do with Dragon Age ever again. When Dragon Age 2 came out, I did put a controller in my hands and try it. I gave it about ten minutes before those memories of the first came back up. I turned it off and wanted nothing to do with it.

In turn, I'm hesitant about playing Inquisition. It looks cool, but I remember that experience in the first game. I was invested in the story and the characters, the choices that were being made, and the consequences (good or bad) that came from those choices. I remember the sting of distrust I felt whenever I found out that my game was gone, that all those moments were fucking gone. I don't want to deal with that again.

It's much the same way that I've been sitting at my workplace day in and day out (a LAN center) staring at the Xbox 360 copy of Walking Dead: Season Two that we have. My Season One save is on PC. I really want to play Season Two, but...it won't be right. It won't have MY story, MY choices.

It's literally the reason I don't think I'll play Inquisition. The Keep sounds like a great idea, but...it's not the same for me.

I even have the first Origins on PC. I bought it on sale, thinking I'd give it a second chance. I didn't even make it out of my dwarf starting city. The memories of what happened hit me again...

My experiences with that game have been soured forever, and because of it, I am shunning an entire franchise...and the worst part is that I feel shitty about doing it.

Dude ...did you only have one dragon Age save? I keep multiple saves going on any game like this in case you need to go backwards. Never heard for any game ending glitches on Origin.

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MichaelBach

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Here's hoping that @patrickklepek will be our champion for Dragon Age and Divinity during the game of the year talks!

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jakob187

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@dbene said:

@jakob187 said:

@patrickklepek: I played the first Dragon Age on 360. I remember having this wonderment about it, taking me back to the days of when I played Icewind Dale and Planescape: Torment. There were all these characters, all this dialogue, and just a great world to explore. I really genuinely gave a shit about the characters in that story and the quest we were on. I hadn't played something like it in a long time.

Then the Redcliffe glitch reared its head...where a zombie gets stuck deep in the geometry of the mountain...and there was no fix other than starting over again...

I took the fucking game right back to where I got it (Game Crazy), Daniel (the guy that worked there, a friend) and I bitched about it for about thirty minutes (he had a gamebreaking glitch as well), how Edge of Reality was a fucking trash developer for releasing a half-assed port, and then I traded it in straight-up for Darksiders (which had just released).

Because of that sour experience, I wanted nothing to do with Dragon Age ever again. When Dragon Age 2 came out, I did put a controller in my hands and try it. I gave it about ten minutes before those memories of the first came back up. I turned it off and wanted nothing to do with it.

In turn, I'm hesitant about playing Inquisition. It looks cool, but I remember that experience in the first game. I was invested in the story and the characters, the choices that were being made, and the consequences (good or bad) that came from those choices. I remember the sting of distrust I felt whenever I found out that my game was gone, that all those moments were fucking gone. I don't want to deal with that again.

It's much the same way that I've been sitting at my workplace day in and day out (a LAN center) staring at the Xbox 360 copy of Walking Dead: Season Two that we have. My Season One save is on PC. I really want to play Season Two, but...it won't be right. It won't have MY story, MY choices.

It's literally the reason I don't think I'll play Inquisition. The Keep sounds like a great idea, but...it's not the same for me.

I even have the first Origins on PC. I bought it on sale, thinking I'd give it a second chance. I didn't even make it out of my dwarf starting city. The memories of what happened hit me again...

My experiences with that game have been soured forever, and because of it, I am shunning an entire franchise...and the worst part is that I feel shitty about doing it.

Dude ...did you only have one dragon Age save? I keep multiple saves going on any game like this in case you need to go backwards. Never heard for any game ending glitches on Origin.

I had two saves going. Unfortunately, I hadn't saved on that second one in a while (I was binge playing and didn't even think about it).

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RVonE

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Dragon Age 2 is actually a really great game, best companions of any BioWare game, fun little story, great writing. They ran out of time and recycles every environment, yes it sucks but if you can get past that there is so much to be had in it.

I thought DA2 was a very solid game with a worthwhile story and amazing characters even though, on some level, the game was also very disappointing.

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Solh0und

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I am one the many that would say Dragon Age 2 is not a sequel. More like a side story in my eyes...