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I've Seen the Light on Dragon Age, and It's Glorious

It doesn't matter if you haven't played a Dragon Age game before. It's time to change that.

Here's the short version of this piece: if you've never played Dragon Age before, that's not a good reason to punt on Dragon Age: Inquisition. With a little bit of background reading, the world and lore make total sense, and the learning curve is small. If you're interested in the longer version, keep reading.

I woke up several hours before work yesterday morning to squeeze in another 90 minutes with Inquisition. With a cup of coffee by my side, I slowly, cautiously began exploring the huge landscapes in BioWare's latest, and soon came to this cliffside, which prompted an intense moment of introspection.

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It became clear I'd be spending many, many hours with Inquisition in the weeks (months?) ahead. It's not going to surprise me if I'm over the 100-hour mark by the end. Right now, my clock reads just under five hours, but I'm having the same fuzzy feelings when I first entered the world of Skyrim. "Welcome, Patrick. You're going to be here a while. Be prepared to read lots of notes. They're well-written."

For whatever reason, CRPGs went over my head when I was younger. Summer vacations were spent with Chrono Trigger and Final Fantasy, not Baldur's Gate and Planescape Torment. When Dragon Age: Origins was being praised as BioWare's great CRPG revival, a chance for the studio to remind the world about a subgenre gone by, I took one look at the game's combat and moved on. Deep customizing of AI systems? Sorry, no thanks. Skipping Dragon Age: Origins meant I didn't blink an eye when Dragon Age 2 was released, either. Of course, it helped almost nobody enjoyed Dragon Age 2. One less game to play, phew!

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But we often confuse what we dislike with the unfamiliar. The two feel very similar, and it usually speaks to an understandable desire to seek out what want to enjoy as efficiently as possible. Risks are risks because there's a chance of failure or disappoinment. Though my rhetoric casts the decision to play one game over another in hyperbole, time is precious. What we choose to spend our days with should count for something, and we should ensure it's meaningful. Sometimes, that means going out on a limb. Other times, it means indulging in digital comfort food. Both are totally okay.

If you've followed my work at Giant Bomb, you know how I've tried to move outside of my comfort zone in the past few years. I want to give unfamiliar genres and series a chance, long after I've rendered judgement on them. "Oh, this isn't for me." But maybe it is? It's been revelatory. Visual novels? Thanks to 999, I'm obsessed with Danganronpa. Strategy games? XCOM led me to Fire Emblem, Fire Emblem led me to Shadowrun, and Shadowrun led me to The Banner Saga. During the summer doldrums, Brad sent me an IM after playing a few hours of Divinity: Original Sin. He compared Divinity to an overhead Skyrim. (The game isn't very much like Skyrim, but the broad strokes--big, open world with tons to explore--was why we fought so hard for Skyrim during game of the year way back when. Sorry, Saints Row: The Third.) I fell for Divinity, and the game expanded my palette wide enough to give Inquisition a chance.

When faced with a sequel, it's natural to consider playing the games that came before it. This is also a convenient way to convince yourself it's not worth giving the new game a shot. "Well, I'm not going to understand what's going on, so what's the point?" This is what I told myself before playing Witcher 2, yet I had no problem jumping in and having a great time. (Now, I'm super excited for Witcher 3 next year!). Trying to play Origins and Dragon Age 2 could take hundreds of hours, which is off the table for most people. Inquisition alone, by most estimates, will take players more than 50-60 hours to see through. While most game stories require little more than browsing a Wikipedia summary, BioWare RPGs are full of choices. Characters live, die, and fall in love based on what the player decides. The main plots in modern BioWare games always take a backseat to smaller character moments influenced by players.

Thus, BioWare created Dragon Age Keep. It's an enormous database filled with every critical decision from the first two games, and allows players to generate a save to import into Inquisition. Sounds great, right? Unfortunately, "enormous" might be the understatement of the year. Dragon Age Keep is well-crafted, a wonderful resource for series veterans who might be switching platforms or reconstructing a lost save, but without emotional context for the literally hundreds of decisions to be made about the many events in the previous Dragon Age games, I was finding it easier to bury my head in my hands than make any real choices. It was pretty funny to kill off any character on a whim, though.

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While poking at Dragon Age Keep, the sweeping intro music for Inquisition was blaring downstairs. Stress started to creep in. Familiar excuses started to rear their head. I could be playing Far Cry 4, the sequel to a game I was already familiar with. I should check out Bayonetta 2, since I've heard good things, and who hasn't played lots of character action games? (For the record, I still want to play both.)

I took a deep breath, closed the tab on Dragon Age Keep, and shut down my laptop. I started a new game, and accepted the default choices. What I don't know can't hurt me, and cameos aren't going to mean anything to someone who can't reasonably tell you what happened in the previous games.

It only took a few minutes to get up to speed. It's entirely possible series fans are upset how action-friendly BioWare's made Inquisition, but it also means just about anyone can understand the basics by the time the first combat sequence is over. There will be plenty of nuance to discover, but I understand what it means to hit a dude with a sword, wait for special moves to cool down, and heal myself.

And this is where my ignorance becomes an asset, not a liability. Understanding long-brewing politics between races, religions, and territories is wonderful and mysterious. I'm having a blast reading codex entries--something I almost never do--and I'm constantly pausing to seek out extended summaries. Even though Inquisition represents the third game in the Dragon Age series, it's not the conclusion of a trilogy. There's dangling threads from the previous games, but everything hasn't been building to this event. It's simply another chapter, and one that invites newcomers as much as it rewards veterans.

A few hours in, a progress meter said I'd explored two of 26 secions. In my mind, it made sense I'd briefly visit a bunch of locations I'd spend more time with later, but it dawned upon me the game was logging how many sections I'd visited in this one area alone. There are lots of "areas" in Inquisition, which means there are many, many sections. Hundreds? Thousands? Whereas similar revelations would generate dread, this prompted me to climb a mountain, take the screen above, and take a deep breath.

I've never played a Dragon Age game before, but I'm sure as hell glad I jumped on this one.

Patrick Klepek on Google+

188 Comments

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MrWakka

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@atwa: I would have to disagree, but everyone has their own tastes. The combat to me feels more like a mix of DA2 and Origins, with a bit more emphasis on the Origins side. Any of the more difficult fights requires some tactics unless you are over leveled or playing on a reduced difficulty. Storywise I will grant you the companions are not great thus far, but I wouldn't knock the villain or main plot, I am finding it an interesting journey, and the prospect of what the villain is exactly intrigues me.

I am less happy with the seemingly more arbitrary pick one side or the other choice bwtween the templars and mages, and the continued use of Red Lyrium. I think Red Lyrium is the worst thing introduced to the DA universe, as it allows for lazy writing as to why somebody turns evil. (OoooOOhhh, the evil red cocaine made him do it!!! When did Snowflame become a legitimate villain and not just hilariously hokey.)

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VirgilLeadsYou

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Edited By VirgilLeadsYou

If you like Inquisition, you should definitely check out Dragon Age 2.

I know there were a lot of nerds complaining about that game, but 80% of the hate came from the same type of nerds who set up petitions against DMC.

Dragon Age 2, straight up has some of the best character writing in the industry. It's easily one of the best stories you can find on a PS3 or 360 disk. It's flaws were primarily the repetition of the environments, and that it streamlined, for better or worse, the customization aspects, such as gear.

Going from the scope of a world, to the scope of a town, soured people, and those same folk wanted connections to the characters and story of Origins. Distancing itself from Origins was great, as those characters were pretty robotic in comparison. If your time is limited, I'd suggest skipping Origins. It's a fine game, but it doesn't hold up as a classic, in same sense of Baldur's Gate 2, and it's not going to hold up as a modern game, as well as Dragon Age 2.

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MrWakka

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@ildon: Probably just as well, I spent the time to do it, and it seemingly still got things wrong when I imported it for my game. (Alistair is king in mine, when in my games he ended up a drunk, with my Warden on the throne.)

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ArbitraryWater

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I'm liking it so far, albeit playing on hard with heavy use of the tactical view (playing it with a controller just made it seem like a bad action game, so it's Mouse and Keyboard for me). Glad that you're digging it Patrick. Just make sure to play Bayonetta 2 before you all get into Game of the Year discussions.

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Edited By GaspoweR

@ildon: By the way, it does remember the choices you made if ever you did register with Bioware and hook up you're XBL/PSN account to it so it can scrub through the achievements and retrieve the choices you made and then use default choices or rather the choice that you didn't encounter a character if you didn't encounter the sidequest. DLC missions would just be left at default choices though. All I did was choose the protagonist I had (you uncheck the default hero so it shows the archetype you made for each game since by default it shows you all the archetypes) and then make choices for the DLC I didn't purchase or play. (Oh did you play the through the movie/animation that would narrate through your story by the way? It kinda helped me remember certain story beats from the games that I forgot about.)

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MrWakka

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Edited By MrWakka

@dbene: Sure, there are fans of all three, it comes down to taste, but no one can argue there wasn't a vocal backlash against DA2 and ME3; I played both to completion and felt let down by both personally, I kept waiting for DA2 to get good, then it ended, and felt that ME3 was good, but then got to its ending. Which isn't to say that renders any ones enjoyment of them any less so, but it didn't help Biowares rep in any case.

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Wemibelle

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Maybe you should play the only one that matters then (Origins)?

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biozal

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@slashdance: I took this as a partly religious thing when it was setup - you are made the leader because they think you have been touched by there version of "Jesus".

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leem101

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patrick you should try out a game called baldurs gate 2, it's bioware at their best, think they have done an upgraded version in the past year or two, doubt though you'd have the time to go back and spend the hours learning a 14 year old deep RPG like that though,

but definitely one of my favourite games of all time and what got me into rpgs and what i hold most rpgs up against nowadays for the world building and story aspects, plus the excellent enemies, puzzle like battles and deep party creation, etc, etc.

I believe Dragons Age was meant to be a spiritual successor to BG2, can't wait to check out inquisition.

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korwin

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So far the game is pretty and the way they've laid out the environments seems interesting, but boy have they taken a giant shit on the combat and the PC controls. I was never interested in Dragon Age as a 3rd person action game, let alone a middling one.

They need to stop trying to market and pander to older CRPG fan's pre-release for games that are clearly not intended for that audience.

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MrWakka

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Edited By MrWakka

@biozal: I would go so far as to say that YOU are their version of Jesus. The main character effectively is a messiah figure there to save the world having been blessed by Andraste to do it, or at least that is the common view among the populace, whether that is true or not.

Ah, spent 40 minutes commenting on it, time to go back and actually play it.

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Thiago123

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Edited By Thiago123

@patrickklepek It might be good to spell out what CRPG stands for somewhere in your article. I realize this is a video game website, but it might not be extremely clear to those who grew up on consoles or even in a time when their only exposure to Baldur's Gate is an iOS version.

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MadBootsy

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"Of course, it helped almost nobody enjoyed Dragon Age 2."

Uhh wow! I really wish you guys wouldn't use blanket statements like that. I enjoyed DA2. I have friends who enjoyed DA2. It certainly had problems, but you can still enjoy a game even if it has problems.

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L33T_HAXOR

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My first impressions after 90 minutes with the game:

The combat is kind of like World of Warcraft. I don't really like it.

My elf & dwarf sidekicks are kind of annoying.

The graphics look good on my new PC.

I don't know, I might be with Jeff on this one :-/ Will try to at least give it 10 hours since I paid full price.

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Shaanyboi

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I'm excited to start my copy.

But god damnit, Patrick. Play Bayonetta 2.

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StingingVelvet

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Edited By StingingVelvet

The quest design and tactical combat have taken drastic steps back in my opinion. I get why people still like it, and even more so why people never that into the first two would suddenly be into it, but it's not the same kind of game at all. Reminds me of an MMO, but offline, and with a lot of Assassin's Creed style collecting and upgrading.

It's okay.

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suburbanpirate

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@patrickklepek I had some of the same trepidations you had and also wondered about using dragons keep without knowing the emotional context of the choices, but this article has solidified my decision to not only buy this game, but also just start a fresh save without dragons keep when I jump in. Thanks for the article man

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When Dragon Age: Origins was being praised as BioWare's great CRPG revival, a chance for the studio to remind the world about a subgenre gone by, I took one look at the game's combat and moved on. Deep customizing of AI systems? Sorry, no thanks.

This is so depressing to read.

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Brendan

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Damn, I guess we know what Patrick's GOTY will be.

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korwin

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@milkman said:

When Dragon Age: Origins was being praised as BioWare's great CRPG revival, a chance for the studio to remind the world about a subgenre gone by, I took one look at the game's combat and moved on. Deep customizing of AI systems? Sorry, no thanks.

This is so depressing to read.

Deep systems are for nerds, you know what's FUCKING SICK?!?! GOD OF WAR BRO!

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mernmern

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Edited By mernmern

@patrickklepek So you saw the light, but did you watch the video on dragonagekeep? I missed it at first, but they did a very nice job of putting all of your choices together in a video that told the tale of DA:O and DA2.

If not, click on the globe icon at the top right of the screen and then hit the play button. Well done by BioWare and Brian Bloom (Varric).

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Edited By GaspoweR

@mrwakka: Yeah, though the more I think about it the more I'm convinced that showing the event would not have made as much of a difference. The way the character was first presented it seemed really weird that the decision he would make to make people aware of injustice was mass murder. Reviewing his history, I now remember that the spirt of Justice/Vengeance (his anger towards the Chantry caused Justice to turn into Vengeance IIRC) inhabits his body and that had something to do with his change of personality but it still comes off as really forced ("Oh his personality changed...well that's because he has a vengeful spirit possessing him that's why!"). Ah man, there was just a lot of mental gymnastics that had to be made when they wrote that character and how he fit in the story. 0_o

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virtualjam

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Edited By virtualjam

Yea, but wait till you play chapter 7; that unstoppable tank is hard to beat!

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abendlaender

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Edited By abendlaender

@milkman said:

When Dragon Age: Origins was being praised as BioWare's great CRPG revival, a chance for the studio to remind the world about a subgenre gone by, I took one look at the game's combat and moved on. Deep customizing of AI systems? Sorry, no thanks.

This is so depressing to read.

It really is.
It's like somebody looking at Spelunky saying "I loose everything when I die? What's the point then? No thanks"

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korwin

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@milkman said:

When Dragon Age: Origins was being praised as BioWare's great CRPG revival, a chance for the studio to remind the world about a subgenre gone by, I took one look at the game's combat and moved on. Deep customizing of AI systems? Sorry, no thanks.

This is so depressing to read.

It really is.

It's the attitude that killed the genre

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Nasar7

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I'm in a similar boat and I think I'll finally jump in on this one. Gonna have to wait until after finals though.

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BombaLuigi

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Edited By BombaLuigi

Deep customizing of AI systems? Sorry, no thanks.

Yes, streamline everything! DAI is a great game, but the dumped down AI customization is without question one of its biggest flaws.

And the AI is pretty dumb to begin with, example: play as Rogue, enter combat, go stealth... your AI companions will do *nothing* until you attack something, they get attacked, or you manually tell them to attack something, which makes absolutely no sense...

no such issues in origins...

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Draugen

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Edited By Draugen

Finally someone at GB shows a little enthusiasm for DA. :)

I love the game so far.

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GaspoweR

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Edited By GaspoweR

@hassun said:

But what if you don't like the story, setting and any of the characters?

I think the obvious/safe answer would be that you won't enjoy this game either.

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korwin

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Deep customizing of AI systems? Sorry, no thanks.

Yes, streamline everything! DAI is a great game, but the dumped down AI customization is without question one of its biggest flaws.

And the AI is pretty dumb to begin with, example: play as Rogue, enter combat, go stealth... your AI companions will do *nothing* until you attack something, they get attacked, or you manually tell them to attack something, which makes absolutely no sense...

no such issues in origins...

Steamlining was one of the worst things to happen to older PC franchises in the last 10 years, all in the name of squishing down gameplay scope to fit onto a game pad and cater to a group of players that were never previously interested.

People wonder why older PC players still get tetchy about the word...

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mrpandaman

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"Of course, it helped almost nobody enjoyed Dragon Age 2."

Uhh wow! I really wish you guys wouldn't use blanket statements like that. I enjoyed DA2. I have friends who enjoyed DA2. It certainly had problems, but you can still enjoy a game even if it has problems.

Hence why he said almost nobody. DA2 by many, by probably the majority of players is not well-liked. I know I didn't like and every person save for 1-2 people really disliked DA2.

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CaptainFunny

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Edited By CaptainFunny

@l33t_haxor: Not liking Varric? I'm afraid you're going to have to turn in that video game, son, you're broken.

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abendlaender

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Edited By abendlaender

@korwin said:

@abendlaender said:

@milkman said:

When Dragon Age: Origins was being praised as BioWare's great CRPG revival, a chance for the studio to remind the world about a subgenre gone by, I took one look at the game's combat and moved on. Deep customizing of AI systems? Sorry, no thanks.

This is so depressing to read.

It really is.

It's the attitude that killed the genre

And to be clear, I don't blame Patrick for this. It's just so sad to me that complex systems are going the way of the dodo and the few games that have them mostly get criticised for them. Thank god for Kickstarter, otherwise DA:I (which is an alright game I might add, it's not bad!) would be the hight of CRPGs right now.

Even Dragon Age Origins, as much as I love that game, was nothing compared to the old games and relatively easy (two mages would absolutely destroy everything). You didn't even need the AI system really but it was actually a good attempt at streamlining some old CRPG tropes without dumbing down the whole thing. Just set it to "drink potion when life lower then 25%" and you are set.

I like Skyrim, I spent 150 hours playing Skyrim but I wish other RPGs wouldn't look up to Skyrim and say "Let's be like that" and reading "this game reminds me of Skyrim" doesn't really do anything for me. Skyrim, to me, is a fun time waster but as I said I spent 150 hour in it's world and I couldn't name you a single NPC, town or specific moment from the story.

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MadBootsy

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@mrpandaman said:

@allthatbacon said:

"Of course, it helped almost nobody enjoyed Dragon Age 2."

Uhh wow! I really wish you guys wouldn't use blanket statements like that. I enjoyed DA2. I have friends who enjoyed DA2. It certainly had problems, but you can still enjoy a game even if it has problems.

Hence why he said almost nobody. DA2 by many, by probably the majority of players is not well-liked. I know I didn't like and every person save for 1-2 people really disliked DA2.

Oh yeah, only 1-2 people actually liked it... okay. Shaking my head.... I guess those people giving it 7's, 8's and 9's were just kidding then. Defending an overly broad statement by then making one that's even worse than what Patrick said makes zero sense.

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GaspoweR

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@mrpandaman said:

@allthatbacon said:

"Of course, it helped almost nobody enjoyed Dragon Age 2."

Uhh wow! I really wish you guys wouldn't use blanket statements like that. I enjoyed DA2. I have friends who enjoyed DA2. It certainly had problems, but you can still enjoy a game even if it has problems.

Hence why he said almost nobody. DA2 by many, by probably the majority of players is not well-liked. I know I didn't like and every person save for 1-2 people really disliked DA2.

Oh yeah, only 1-2 people actually liked it... okay. Shaking my head.... I guess those people giving it 7's, 8's and 9's were just kidding then. Defending an overly broad statement by then making one that's even worse than what Patrick said makes zero sense.

Yeah, to be fair Patrick could have worded that better. I mean I was one of the people who A. somewhat enjoyed parts of DA2 while... B. Actively disliking it at the same time but I know there are people who actually liked it a lot.

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Crysack

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Yeah, so, as someone who actually loves Planescape, BG2, IWD, ToEE etc, I actually hate the direction that DA has gone. The combat feels clunky as hell to me - almost like a glorified MMO, and the m/kb controls are particularly awful. Considering the fact that I was disappointed in the first place about the limited story, character and quest-related options in DA:O compared to BG2, DA:I's even more limited approach doesn't appeal to me at all. The latest game smacks of lots of streamlining which doesn't do much for people who have long enjoyed the more in-depth top-down/isometric tactical RPGs.

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JapaneseBuffalo

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Man I finished DA:O this summer and I hated the shit out finishing that game. Frustrating ai and that tactics system was stupid. Got to level it up to get more slots and even then, the ai wouldn't always obey it.

Also the complaints comparing the combat in DA:I to WoW, play origins again. I played most of that game by just sitting my character at someone's back and stabbing them a bunch. Seriously, people are perhaps looking back a little too fondly towards that game.

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bgdiner

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As much as I want to just jump right in to Inquisition, I'll feel miserable the entire time knowing I'm missing a cool cameo here or some plot line there, like you said. I know I really should just jump into the new game, but every time I've ever done that, I've just felt miserable. For instance, I couldn't play Deus Ex: Invisible War (probably for the best) because I didn't finish the original game. Same goes for Borderlands, Dead Space, Metro, and probably a couple other series I've missed. Doesn't matter if the "prequels" are important or not, I just can't play them out of release order.

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Mamba219

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These kinds of articles are really interesting. Thanks for sharing, Patrick.

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VirgilLeadsYou

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@mrpandaman said:

@allthatbacon said:

"Of course, it helped almost nobody enjoyed Dragon Age 2."

Uhh wow! I really wish you guys wouldn't use blanket statements like that. I enjoyed DA2. I have friends who enjoyed DA2. It certainly had problems, but you can still enjoy a game even if it has problems.

Hence why he said almost nobody. DA2 by many, by probably the majority of players is not well-liked. I know I didn't like and every person save for 1-2 people really disliked DA2.

Oh yeah, only 1-2 people actually liked it... okay. Shaking my head.... I guess those people giving it 7's, 8's and 9's were just kidding then. Defending an overly broad statement by then making one that's even worse than what Patrick said makes zero sense.

Most of the PA Forums really love DA2, if you want an example of a big independent internet community. Glad to hear Patrick is enjoying Inquisitions!

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guppy507

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After reading stuff about the new Dragon Age all week, I've learned that people actually used the AI customization in Origins rather than micromanaging everything. Weird...

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nickhead

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I'm glad you're excited about it, Patrick! The time has passed for you I'm sure, but Origins was really something special to me when it came out, and I still think it's worth playing. Especially on PC! You'd be surprised how different it feels. I'm a little bummed Inquisition mostly focused on gamepad controls, but I'm also totally ok with it. It still feels great.

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Cybexx

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Patrick I suspected you might give Inquisition a shot since you've been exploring many genres recently. I was thinking it might be a good candidate for Game of the Year discussions at Giant Bomb but it seems like the other guys don't really care about it and are more interested in what the Bioware design decisions made around the Frostbite engine mean for the next Mass Effect.

Rorie talked about the game like its just one more Dragon Age. It does share many design elements with the previous games in the series and the basic structural elements of progression are not entirely dissimilar to the Bioware formula established in Knights of the Old Republic but the difference is that this feels like a whole new much bigger experience mimicking elements of past games instead of an evolution of old ideas.

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shinboy630

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I'm think it speaks to just how many different types of RPGs (let alone games as a while) can co-exist nowadays that games such as Inquisition and Divinity (which mechanically are vastly different) can come out a few months apart and be enjoyed by the same person. It really is a good time to be a fan of fantasy RPGs. The Witcher 3 better keep up this hot streak.

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Lausebub

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Edited By Lausebub

(The game isn't very much like Skyrim, but the broad strokes--big, open world with tons to explore--was why we fought so hard for Skyrim during game of the year way back when. Sorry, Saints Row: The Third.)

Aargh, he brought it up. It was a such a bummer that year because I couldn't get into Skyrim and Saints Row: The Third was "You should play Saints Row: The Third."

The game seems like it could do more for me than Skyrim, but I think I might use that time and catch up on the Souls games instead.

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Chillicothe

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I'd be open to buying this, but that would require giving EA money.

@milkman said:

When Dragon Age: Origins was being praised as BioWare's great CRPG revival, a chance for the studio to remind the world about a subgenre gone by, I took one look at the game's combat and moved on. Deep customizing of AI systems? Sorry, no thanks.

This is so depressing to read.

It really is.

It's like somebody looking at Spelunky saying "I loose everything when I die? What's the point then? No thanks"

"'Reading in context', wuzzat?"

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lawgiver

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Great Article!! This just got me pumped to fire up DA:I and get on with the fun :)

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Garviell

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Dragon age isn't really a Crpg anymore..

Its just a generic console rpg.. I hear this one is a pretty good console rpg.. but its just not the same :(