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Typically found in fighting games, combos are a series of strung-together moves.
An organism consisting of both natural and artificial systems.
Elasticity is the ability for a character to stretch, contort, and reshape their body. This ability is Mostly seen in superhero related material.
Electricity is commonly used as a damage-introducing element causing inanimate objects to become harmful (electrified water, floors, cables, etc). It can also refer to a power wielded by characters that generates sparks, is conductive to metal surfaces, forks or branches, and is often blue in color.
Hidden characters appear only when certain conditions are met. Finding them usually requires great skill.
A Knock out or KO is when, example being a fighting game, one of the players is sent into a state of unconsciousness.
A Palette Swap is when two or more characters share the same style sprite or character model with only minor color or cosmetic changes. Although visually similar, palette swap characters may have very different moves and personalities.
A criminal organization within the Street Fighter universe established by M. Bison.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
A special combo-move in fighting games that is executable after building a meter throughout the match (or round).
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