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These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Video games that, for better or for worse, are based on an existing non-video game franchise. Usually drawn from movies, tie-in games have also been made about TV shows, novels, and even one-hit wonder pop bands.
Whenever there's a new Pixar, superhero or Harry Potter movie they have to make one of these.
Games based on literature. This does not include licenses of another adaptation.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Spies are the masters of espionage. They're also (usually) quite adept at the art of stealth, disguise, and assassination.
Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
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