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The United States serves as the location or the back-story of countless video games. It also plays host to some of the largest game development studios and publishers in the world.
A place to buy alcoholic beverages and to mingle/meet with non player characters. Bars in games are sometimes essential to advance the plot, or recruit party members. Bars are the modern equivalents of taverns. You see taverns in fantasy games and bars in modern/sci-fi games.
A city is a large and densely populated urban area.
A room which is devoted entirely to hygiene, containing a toilet and sometimes a sink. Residential bathrooms typically have a shower or bathtub.
A elevation of land rising to a height greater than 610 meters.
A prison is a secure location built for the confinement of a person or persons for a set length of time. It is often built by the state to punish criminals, and sequester them from productive members of society.
A common place in Survival Horror video games. Burial grounds for the deceased. Or zombies.
A type of wetland that stretches for vast distances.
A large densely wooded area.
Where evil is created, or at least where scientific experiments are conducted. Test tubes filled with pretty liquids are almost a must.
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