Dear motor racing fans in the Giant Bomb forums
So far, from what I've heard about Gran Turismo 7 & Forza Motorsport 2023's community feedback from their respective early lifespan, both were praised for their handling model improved over their respective predecessor by having a more realistic feel, but both got backlashed for several flaws.
Gran Turismo 7 (Based on Metacritic, Google & Reddit's early user submissions):
- Online DRM.
- Grimmy MTX.
- Grinding (For those who are stuck in the single-player career mode and refuse to use MTX).
- An underwhelming single-player career mode compared to its predecessors like the Gran Turismo 4 for example.
- Poor online moderation system during online racing (Quite a lot of players got falsely moderated for ramming, say for example, when a dirty player on the front slams their brakes too early, right in front of another player, then causes the collision/contact and the innocent one gets penalized without a proper reason).
Forza Motorsport 2023 (Based on Metacritic, Google, Xbox Live Marketplace, Steam & Reddit's early user submissions):
- Online DRM.
- Multiple Bugs and crashes on both console and PC versions, unfortunately.
- The PC version's performance is badly optimized.
- An underwhelming single-player career mode compared to its predecessors like the Forza Motorsport 4 example.
- Grindy, especially the gimmick car upgrade system (Why do the players need their virtual car to reach each certain level before they're eligible to purchase the upgrade parts? unlike the older installments of Forza Motorsport & Gran Turismo series, they don't need to).
- Bad online moderation system during online racing (It doesn't penalize and slow down dirty players at all while only deducting their safety rating).
Here are the improvements that I would love to see for both of their future installment on PS6/PC and Next-Gen Xbox console/PC respectively:
- Even more realistic handling model.
- Both handling model options can be switched: Sim Racing and Simcade, to make them consumers for Racing Wheel peripheral & Controller pad respectively, just like Codemasters' DiRT 4 did, which is called Simulation & Gamer respectively.
- Improve the force feedback on the Sim Racing wheelbases.
- Having mid-save during race sessions.
- Improved AI opponents and I would love to see similar Sophy AI appear in the next Forza Motorsport as well.
- Better single-player career modes.
- An updated roster of playable cars and tracks, but I prefer race cars more than road cars.
- Proper endurance events in the career mode plus mid-saves.
- No matter if they're on PC or console, their performance optimization needs to improve even further.
- All sorts of legendary cars (Race Cars and Road Cars) appear to be affordable or obtainable prizes.
- No more Online DRM (But still required to ban the players that hacked their save files).
- No more MTX and Pay to Win content.
- All single-player races are better to feature a double-file lineup rather than a single-file lineup during rolling starts, not separated by several meters.
- Improved penalty system for both single-player and online multiplayer modes.
- Having updated visual & performance damage (But I doubt both will have above 50% accuracy in terms of visual damage, due to the car manufacturers' licensing restrictions for games these days).
Sidenotes:
- Here is why I want both of their next installment to be developed for the next respective consoles, I wanted them to make their respective project even bigger and improve over their respective predecessors.
- Both franchises are a big part of my enjoyment in teenhood and I currently feel bitter for both...
- Both are more fun and more accurate/precise with Sim Racing peripherals than controller pads in my opinion.
- I like how Gran Turismo 7 gets a Spec II update which includes the Sophy II AI, which displays the AI opponent's feelings plus some additional cars and tracks.
- I would like to see Gran Turismo 7 get ported to PC in the near future.
- Those who don't have bugs with Gran Turismo 7 and Forza Motorsport 2023, they're lucky.
- I still prefer Assetto Corsa Competizione, iRacing & Automobilista 2 more than Gran Turismo 7 & Forza Motorsport 2023, for having a more realistic handling model than both of them.
- I also prefer the entire Assetto Corsa series more than the Gran Turismo and Forza Motorsport series.
- I have a feeling that I will much prefer GTR Revival and Assetto Corsa 2 more than Gran Turismo 7 & Forza Motorsport 2023.
- Mimicking a licensed car's handling model to make it as accurate as possible to its real-world counterpart is not easy at all, so they need to hire professional race car drivers to test drive them in order to give feedback to their handling model director.
- For the cars that previously appeared in Gran Turismo Sport and Forza Motorsport 7, I do understand why their 3D models get reused in Gran Turismo 7 and Forza Motorsport 2023, but updated with higher texture resolution and more polygons because that's their way to save time in development.
- All sorts of Sim Racing & Simcade Racing games do not need to have the most realistic crash physics ever, because they're born to be pure racing games, not combat/rude/dirty racing games, unlike demolition derby/banger racing games like Wreckfest for example, they need to.
- Happy 22nd anniversary to the Xbox brand on November 15th, 2023.
Edit: I always prefer Sim Racing wheel more than controller pads when it comes to circuit Sim Racing and Simcade Racing games.
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