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regularassmilk

I've been on this website since 2008. whoa!

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regularassmilk

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#1  Edited By regularassmilk

I have kiddos and a wife and a (stinky) job which takes up the majority of my time, so I tend to cram a lot of video games into the time that's left. Being said I oscillate between various media interests, almost seasonally--sometimes I'm listening to a lot of music, sometimes I'm watching a lot of movies, but no matter what I am doing, I am always reading a lot and playing games a lot. I play guitar for at least a few minutes every day if not more. Sometimes I get really into bicycling for a summer season but sometimes I skip a whole year by accident. I used to like cleaning and restoring old electronics (video games!!!!!!) when I had a sizable collection of old games and old hardware but I don't have any of that stuff around anymore. I did start writing again a few months ago and haven't given up on my last blog but it's been a little while since my last post. I got some stuff in drafts but it's hard to find the time and I am hard-pressed to give up the little bit of leisure time I do have.

I have some ambitions about making videos and little films and making music but one of my kids is still a lil baby so it's extra occupying. I'm patient though.

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regularassmilk

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Disappointing but not surprising, given that we're now eight years away from the acquisition in 2016 that looked fatal when it happened. I can't believe any of these Gawker-era castoffs are still around at all. I don't mean this disrespectfully, but I think Kotaku's continued prominence in the years following is more of a reflection of the (still!) dwindling number of websites like them than anything else. I think eventually something good will happen for games writing but maybe it can't happen until everything leftover is completely gone and hollowed out. Even calling it a shift to "guides" is disingenuous, they'll just become yet another website with zombie content that exists solely to be another SEO-driven search engine clogger. Why not just pivot to tiktoks at that point? It's so bogus. and chiefly I feel bad for the young writers trying to build a career in an industry that seemingly only ever has bad things happen to it. Imagine getting a decent writing gig at a decent website--it's like a ticking time bomb.

I mean--when I think of what the AV Club has become, it's such a tragedy.

lastly: this is my first post here in years. nice to see so many names and icons I still remember from when I first joined GB in 2008. Hello old friends!

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regularassmilk

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Too Human motherfucker. Someone hand these guys a Choco Taco so they can cool off. Remember what this site is.

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regularassmilk

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Pour one out for the motherfucking god. US Pipe forever!

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regularassmilk

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I respect the Super Mario Bros 3 people because I've always assumed they're older and wiser than me, the Super Mario World fan. For what it is worth, while I prefer SMW, SMB3 does have a lot to offer--and a lot of weird and unique stuff that is absent from SMW. And I think there's a way to look at SMW as the first codified Mario game. Everything gets set in stone there whereas SMB3 has a weirder edge to it. Love both games in any case.

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regularassmilk

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I have two kiddos at home but only one of them is old enough to play video games. He is eight years old. He plays games a lot, but typically only single player games, plus whatever games we play together. I'm pretty lax with regard to play time and content but the catch is that we play a lot of games together or at least he's playing games in the living room where everyone can see what he's up to, and with content that's questionable, we have a lot of convos about media and tropes and morality and game design. I try not to guide my sons choices too much, but I can't really help it. We had some fun a summer or two ago playing Fortnite together as a family (me, my wife, our son, and sometimes my half brother) but I've actually never seen him play it by himself, he doesn't really play games online much at all.

I don't think you would have to have kids to know this, but Fortnite is an entire youth culture in itself, and my 10yo half brother has been swallowed up by it. He spends a crazy amount of time in Fortnite and got in big trouble recently for pilfering my moms credit card and wracked up 500 bucks of charges on Fortnite stuff, and also a digital copy of GTA V. Close to my heart, as I was once a young buck sneaking my cousins copy of GTA SA out the backdoor of a New Years Eve party. I got caught though, as did my half-brother. I wonder where the "raging" thing comes from though because my half-brother has a bunch of smashed up controllers and that is his explanation. I want to call it a learned behavior from streamer/YT/tiktok culture but I think at this point it's deeper than that, and even if it comes from there it's a peer-learned behavior, and kids are really really really good at learning from their peers.

Childhood memory isn't exactly the most reliable thing but I do recall playing video games with no limit or expectation on time or anything. We used to do these surveys in elementary school fairly often where you would answer about how much time you spent watching TV, playing games, etc and I was always so proud to choose whatever the highest option was with game time. My parents were young but ultimately not plugged in so I snuck by with some pretty edgy stuff, although after the Hot Coffee scandal it was hard to get my hands on M rated games sometimes, though their were games that my parents understood as exceptions just by virtue of their importance to me. I always got to play Metal Gear games because of that.

Had I not spent virtually my entire adolescence playing video games and being on the computer I might think differently, but part of my parenting outlook is that I want to give my kiddos plenty of choices to make on their own, I just try to be ahead of the curve and talk to them a lot about what's going on and what they're seeing so they can have some chance at contextualization. I know that by the time a kid is 12 or 13 the doors get blown off anyway whether I want that or not, so I figure that I just want to give them the tools that I can to understand and dissect the world they're in, and the media in it. Maybe I could call it contextual desensitization, or something like that. I hope that someday they can use art and media and understand those things in their own ideology, and within separate ideologies and frameworks, and if I break up enough of that stuff, it will make them less vulnerable to media becoming their ideology, or heavily tainting it.

Some games are still basically off-limits. GTA for example, I don't really let my boy play. A few times together we've played and stole cars and got in chases and done crazy flips and caused chaos in GTA V, III, SA, or VC, or Chinatown Wars---and we do that because I think those games are fun, and I want to emphasize what exactly makes those games fun and how they ride the line--but games like that we only play rarely, and only together. My son was really into playing Just Cause 3 but I took issue with him blowing up NPCs all the time, which isn't really that big of a deal because the entire point of the game is to cause explosive mayhem---but I think creating a loose boundary like "how about we delete this game for a few months" is the equivalent to redirecting their attention and creating a boundary while stopping short of creating a forbidden and therefore must-have item, because I don't want to cord it off entirely. I know we're about to turn the corner on sex though which he has notions of but ultimately a very foggy idea about. I don't really have a creedo on that yet, but, I have essentially the same attitude.

I'm sure some amount of television-screen violence hasn't done me any good but the things that really burned holes into my brain as an adolescent were gore videos and stuff like rotten.com, and while I know those things still exist on the internet, I'm actually glad in that sole regard that the internet is a more sanitized place now.

Basically I like to keep the doors open, but I like to be standing right behind my son when he opens the door. And then we can also talk about what was behind the door together and be better off for it.

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regularassmilk

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#7  Edited By regularassmilk

Seems unbelievable that this is a close race but I guess it speaks to the relative lack of quality in the series since FF7, which as times goes on just feels like a bright spot and F5 feels like "the last one" to me. These movies have never been smart but I think they were at their best with real seeming people in real seeming cars at the forefront. They've raised the stakes in the series so much that I feel no real connection to the stunts as they happen anymore. I have some speckle of appreciation for the cars jumping between buildings in Dubai but ultimately it feels weightless and worthless, like the ridiculous Tarzan-as-car stunts in the most recent one. Dom's Charger getting hit by the train at the end of FF1 is way more exciting than where they've gone lately with these ridiculous green screen stunts. Fast & Furious should be putting exciting car stuff first, and I'm talking about rubber meeting the road, not shooting a car into space or something. These movies don't have to be small but since F5 they've mostly morphed into Mission Impossible for dumbasses. At the end of the day though, I'm still a big Tokyo Drift head.

Tokyo Drift = FF > F5 > F2 > F7 > F4 > the rest

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regularassmilk

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My ideal job is something that pays me enough money to maintain a comfortable middle-class existence for me and my family, genuinely do not care what it is. I've kind of fallen backwards into a recruiting career and if that's what it's gonna be, well, so be it. My ideal job pays me well enough and doesn't stress me out long after I walk away from my desk. I think my ideal financial situation is just to have enough money available so that an emergency wouldn't phase me, whether it be a broken down washing machine or a tree falling on my house. I spent a big part of my 20s trying to turn my personal interests and pursuits into an income and eventually I was glad to decide to keep those parts of my life separate. After freelance writing for a few years, it's been a real challenge to train my brain to make art or write something without thinking about a potential paycheck on the other end. My goal is that by 2026 I have enough money to not worry so much about it and have a little house in the middle of nowhere where my family can be weirdos in peace and I can play my guitar real loud or bang on a trash can when the need comes.

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regularassmilk

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I was on the fence about checking this out and I think I will now, thanks good buddy. I've been playing some San Francisco Rush and Beetle Adventure Racing lately so I'm hoping this new Cruisn game will fill that niche for me.

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regularassmilk

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At this point in my life I interact with a lot of video games this way. I've played so much Hades and Mario Kart and Halo this year because it's so easy to just pop in and out of it. I actually beat the Max Payne trilogy for the second time just playing in 30-60 minute bursts. Take a game like Persona 5 for example, I love that game to pieces. I would easily consider it one of the best games I've played in the last five years but it's taken me....well, about five years just to put 70 or 80 hours in because I feel like for me to play a game like that and be satisfied with a session, I have to put in 90 minutes bare minimum.