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It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
A sacrifice is the act of offering something (item, health, creature, blood, etc.) to a higher power or a greater good. In games, this often guarantees some sort of favor in return.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
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