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Game » consists of 7 releases. Released Jun 30, 2005
Games where the characters are 2D bitmap images (sprites), but the environment and scenarios are made in a 3-Dimensional space. This technique was commonly used on consoles like the PlayStation, Sega Saturn and Nintendo DS. Many 90's First-Person Shooters and early 3D RPGs also used this technique. Some used it as a stylistic choice like Paper Mario and Rakugaki Showtime.
Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract turn-based or menu-based battle systems.
Instrumental music, often electronic, that does not follow conventional music structures, instead using various sounds to create a mood. Ambient music can evoke many different feelings in the listener, from tranquility to creeping dread.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Limited editions of games that include extra "perks" like Making of DVDs and a nice and shiny tin with extra box art
Games with achievements for failing. For the purpose of this concept, any kind of 'achievement' is acceptable - this includes trophies or in-game accomplishments.
The concept of a helpless female character in desperate need of rescuing by the protagonist, in most cases from a villain, or from a form of impending doom.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A double jump is the ability to jump while already in mid-air to get some extra lift. In reality, double jumps are not possible and violate fundamental laws of physics.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
When a song is played over the end-credits, often by a famous artist.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
An unofficial translation of a video game, created by people not associated with the original development team.
A device used in many games with vast open worlds, to travel instantaneously from one place to another. It sometime appears in the form of an item or skill.
Goblins are irritable, evil and mischievous creatures in folklore. They can range in size from halfling to average human size.
A feature in some games on the GOG.com service. Unlocked only while using the GOG Galaxy client.
A heads-up display is a graphical overlay of vital information used in most modern games.
Arguably the rockingest genre of rock music.
An invisible enemy is an antagonist that cannot be seen under normal circumstances. Sometimes these enemies are only temporarily invisible or can be made visible somehow.
Japanese pop music, also known as J-Pop, refers to the most popular and mainstream music produced in Japan. It is commonly featured in many rhythm games as well as other genres.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Ogres are large, grotesque, barbaric humanoid creatures. They are generally not very intelligent, but make up for that with their unmatched strength used to crush and maim their foes.
Games that have had an Original Soundtrack album released.
Console games that derive from a past PC exclusive release, either due to popular demand or poor sales.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
The PlayStation TV is a media streaming device based on the PS Vita. It can play many (though not all) Vita game cards, as well as supporting some PSN games and PS4 Remote Play.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
A broad spectrum of games can be described as remakes, from straightforward graphical overhauls to extensive revision of gameplay and story elements. In the most basic sense, a remake keeps the original's core gameplay and plot but makes significant changes to peripheral aspects.
Sometimes a game is so great that the developer has to go back after the game's release to add achievements.
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