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Game » consists of 2 releases. Released Jun 22, 2010
Some television shows are ripe for interactive adaptations. Like Grey's Anatomy, or The Young Ones.
An ability with which a person can uphold exceptional equilibrioception. In other words, not falling over.
Any game where players progress through difficult challenges that usually provide points or medals based on performance.
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
Some of these games were trying to approximate the person's actual features with little success, and others stylized them on purpose. Either way, no one would confuse the resulting characters with the people they represent.
Sometimes you want a challenge, sometimes you wanna coast.
The Infernal Engine is an ever evolving cross-platform engine developed by Terminal Reality. It is currently being used by a number of external studios to power their games.
An instantreplay is a gameplay element typically associated with sports games, and widely made popular with the Madden Franchise. Instant replays allow players to go back and view gameplay footage, occasionally from varying points of view.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
A physics system used to procedurally generate body movement similar to rag dolls.
Games which have nothing to do with each other, but have the same title.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
Platforms that sway back and forth in a curved manner.
Video games that, for better or for worse, are based on an existing non-video game franchise. Usually drawn from movies, tie-in games have also been made about TV shows, novels, and even one-hit wonder pop bands.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
A stance or movement by a video game character celebrating a current accomplishment.
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