No recent wiki edits to this page. Overview Much farther along than a proof of concept, Vectorman was to feature the titular character exploring the world of Gamma 6 on a quest to defeat a rogue Orbot named Volt. Beyond the impressive roster of 15 weapons (shotguns, rocket launchers, etc) and 25 gadgets (jetpacks, etc), Vectorman's big gimmick was in its physics engine. Enemy robots and even parts of the world were destructible, accompanied by lots of shiny, bouncing chunks. Some areas could be destroyed to create cover points or bridges to navigate the game. A.I. was also a touted feature with non-player characters going about their robo-lives and enemy soldiers that "adapt to their environment, take cover when attacked and use advanced strategic tactics to create deep, varied combat". Font-sizeParagraphHeader 4Header 3Header 2 Quote Link Img Table TweetClean sizeSMLpositionLCRUDchangeCreditDeletesizeSMpositionLRUDchangetitle 1title 2captiondelete×Edit Image TitleTitle: ×Embed ImageWhat size image should we insert? (This will not affect the original upload) Small Medium How do you want the image positioned around text? Float Left Float Right Go to LinkUnlinkChange× Link to Giant Bomb Content AllWiki Franchises Games Accessories Characters Companies Concepts Locations Objects People PlatformsEditorial Videos Podcasts Articles Reviews Features ShowsCommunity Users You can search for any Giant Bomb content. ×Link to a pageAllWiki Franchises Games Accessories Characters Companies Concepts Locations Objects People PlatformsEditorial Videos Podcasts Articles Reviews Features ShowsCommunity Users You can search for any Giant Bomb content. positionUDchangeDeletepositionUDchangeDeletepositionUDchangeDeleteInsert Row UpInsert Row DownInsert Column LeftInsert Column RightDelete RowDelete ColumnbordersonheaderonpositionUDtablemax-widthdelete×Insert TableRows: Columns: positionLCRUDchangeDelete×Embed tweetEnter the URL for the tweet you want to embed.
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