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    V-Tetris

    Game » consists of 1 releases. Released Aug 25, 1995

    A Japan-exclusive Virtual Boy adaptation of the classic puzzle game Tetris, featuring a unique variation with a cylindrical playfield.

    Short summary describing this game.

    V-Tetris last edited by Nes on 05/09/24 05:47PM View full history

    Overview

    V-Tetris is a falling-block puzzle game developed by Locomotive and published by Bullet-Proof Software for the Virtual Boy exclusively in Japan on August 25, 1995.

    It is the first of two Tetris adaptations for the Virtual Boy (the other being 3D Tetris). Along with "Classic Endless" (Type A) and "Classic Standard" (Type B), the game features a new and exclusive game mode known as "Loop Tetris" (Type C), which takes advantage of the system's stereoscopic 3D.

    Gameplay

    Loop Tetris

    Based on the endless "Type A" mode, Loop Tetris includes a playfield that is double the width of a standard Tetris board, with only half of it "in view". Players can shift the board left-and-right at will, with the playfield looping endlessly like a cylinder.

    Only blocks shown in-view count towards line clears, requiring players to both manipulate the board and their falling tetromino to make them. Simply shifting a full line of blocks into view does not clear them; instead, they are only cleared once the player makes another line clear with a falling tetromino, even when the lines are unconnected. This can potentially clear more than four lines at a time.

    Whenever players make a single line-clear, a horizontal I-block is dropped out-of-view as a garbage block.

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