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Game » consists of 12 releases. Released Nov 30, 1999
Map Makers or Editors are built-in tools that allow the average gamer to tweak or fully customize a map of their own, with no mod or programming skills required.
Instagib is a gametype in many first-person shooter games where a single shot can instantly kill an opponent from any range
Whether it be a close up shotgun blast, far away sniper rifle, explosive, or backstab, the "one hit kill" is a popular kill strategy. Usually hard to master and even harder to avoid, the instant kill is loved and hated by gamers everywhere.
The 2000 Interactive Achievement Awards celebrated the best games and software of 1999.
The ability for the player to become unseen, from basic camouflage to fully vanishing from sight.
IRC stands for Internet Relay Chat. Some developers use this technology as a chat functionality in their games.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
So you can smoke those chumps playing with a controller.
Kill Stealing involves a player killing another player's target in order to gain his or her "prize". These include loot, experience points, a point score, etc.
A comparison between how many kills a player has made and how many deaths they have suffered. A staple of multiplayer FPS matches as an at-a-glance measure of performance.
Games released coinciding with new hardware.
One of the smaller innovations in the gaming industry was making the player's targeting reticle change colours depending on the situation.
A stylistic choice of employing small polygon counts for meshes.
Oftentimes developers will release the tools they used to create a title to the fans that play it. This Mod Support allows normal gamers to re-define their gaming experience and share their work with the public, promoting creativity and community.
Flouting well-known laws of mathematics, some games allow the player to possess over 100% health. Typically, the surplus amount cannot be restored in the same way as standard health.
In many games, a player will move faster if they hold down two keys that move in directions perpendicular to one another. This happens because many games would process non-cardinal movement by simply performing a vector addition, meaning the player would go square root of 2 faster when moving diagonally.
rockets that are grenades, flak shells that can be frag grenades or shoot metal shards, ripper with explosive disks
When a game has a single player campaign that isn't its own separate thing, but rather just a series of multiplayer-style matches that you play against, and/or work alongside with, computer controlled "bots" instead of other players.
A continuously updated tally of each player's score, kills, deaths, and other info in a multiplayer match. It can usually be pulled up while playing by pressing a button or key.
A primitive race of four-armed humanoids in Unreal universe.
The Necris are the technologically-resurrected undead race of the Unreal universe.
Occurs when a player kills an enemy using a sniper rifle without the aid of the scope. Generally in FPS games, sniper rifles are not equipped with crosshairs, thus making this feat impressive.
Objective-based team gameplay occurs when one group attempts to accomplish some goal -- enter a base, capture or destroy some MacGuffin, rescue the hostages -- while the other tries to prevent it.
Games which allow players to interact with others over the internet.
An open source 3D graphics API used in computer and console games.
Console games that derive from a past PC exclusive release, either due to popular demand or poor sales.
Player versus Player, commonly abbreviated as PvP, is a gaming term that originated in MMOs to refer to gameplay in which players fight against other player controlled characters.
The act of mimicking a dead body in order to fool an adversary.
Early and smaller PS2 games were produced on CD-ROM rather than DVD-ROM. They are easily recognized by the iconic, deep blue color of the underside of the disc.
PlayStation Underground was a CD magazine published by Sony for the original PlayStation from 1997 to 2001. Each of the 17 issues included demos, video interviews, behind the scenes content, and much more.
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