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An AI companion is a computer-controlled ally who follows and aids you through your adventures or who requires your protection. The AI companion's survival is often essential to game and story progression.
Present in most action games, where people can say cheesy stuff and get away with it. Usually spoken by the hero, before or after wasting a dude.
The practice in which a character blends seamlessly with crowds in order to maintain a low profile while on the move
Used by protagonists when opening a door that is locked, or just for looking really cool.
A staple in modern shooters. They hide, crawl, creep, climb and jump, and are usually pretty weak but hard to hit.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Ambient Occlusion attempts to realistically depict the way light reflects off surfaces and radiates throughout an area.
A dark power that is usually the cause for the world's strife. The curse can only be broken after the protagonist (or band of protagonists) defeats several dangerous trials.
Introduced in MK III, these new finishers would turn your character into an animal that would then kill and maim your opponent, thus ending the round.
The study of and search for remains of human culture and history (or that of other civilizations).
Archers are marksman that practice the arts of archery. Archers specialize in picking enemies off from a distance one by one. using bows and arrows to deliver precise shots to unsuspecting opponents. it's a class base or a unit for a strategy game, archers are lightly armored and have less hitponits. but has moderate speed, longer range and highest damage of them all.
Archery is the practice of propelling arrows with use of a bow. Throughout history, archery skills have been used in both hunting and warfare. Today, it is also a sport and recreational activity.
Asynchronous multiplayer is a term applied to online interactions in video games where players participate in shared activity, but not concurrently. The oldest form of asynchronous multiplayer is turn-based multiplayer gameplay between two or more players that can check in and play their turn when it's convenient. Similar to play-by-mail games and, more electronically, play-by-email or play-by-post forum games.
Characters that have an Australian accent.
Automated Grenade Throw refers to games that have specific controls for tossing a grenade, as opposed to being forced to switch out your current weapon with a grenade before throwing.
An ability with which a person can uphold exceptional equilibrioception. In other words, not falling over.
When characters make conversation during normal gameplay, rather than a dialog-focused scene.
Bats are small, very social flying mammals. They may frequent caves or haunted houses.
When the player character (re)visits a certain area or location that was also present in a previous game, or visited later on in the same game, with some alterations.
Hiding items, rooms, and all kinds of things behind waterfalls is one of the oldest concepts in the history of games.
Betrayal is when a person breaks the trust and faith that others have placed in them.
Winged, usually flying creatures, many of which enjoy perching on branches and defecating on unfortunate victims below.
Games that are depicted with a predominantly black-and-white appearance, with sequences to this effect, or optional color filters.
Usually caused after a fatal blow, when a character is bleeding out they will have only a limited amount of time to live as their health slowly depletes. They must quickly seek assistance or die.
A game mechanic popularized by Epic's Gears of War. The player while in cover shoots "blindly" at the enemy. Used in conjunction with suppressive fire to stop the opposing team in their tracks.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
When blood will splash textures on walls or floors and even roofs.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
During boss battles, sometimes the boss kills their own henchmen. This concept is often used as a way of demonstrating a boss' wrath.
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