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Game » consists of 8 releases. Released Aug 21, 2012
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Ability to play as a non-human or extraterrestrial character.
"Good" robots from the planet Cybertron that appear in many games and movies. Autobots wage their battle to destroy the evil forces of the Decepticons.
These are games based on toys or toy franchises.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
"Evil" robots from the planet Cybertron. They wage their battle to destroy the Autobots and gain power.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
The 2012 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 5-7.
A status effect that may increase strength and vitality at the expense of drawbacks such as poorer dexterity and reduced stamina.
An Xbox 360 and Games for Windows Live feature that lets you purchase and download full Xbox, Xbox 360, and PC games through the Live Marketplace.
"Horde" is a type of multiplayer game mode in which players battle co-operatively against increasingly difficult waves of computer-controlled enemies.
Cybertronian Insects that live in the deepest parts of Cybertron. The Insecticons live in destructive swarms, eating metal and remodeling the landscape into enormous interconnected hive networks.
Known sometimes as jump gates, hyperspace gates, star gates, these structures are like Satellites that use wormhole technology to propel ships either simultaneously to another sector in space or greatly cuts down the travel time. Though they can be human made, they often have been created hundreds or thousands of years before humanity travels the stars, by an ancient race that often are extinct.
A standard in nearly all competitive online shooters, the Kill Feed is the live on-screen update of the kills in an multiplayer game, providing updates as to whom is killing whom, as well as other important events.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
Games that may no longer be sold because the rights to them are split in such a way that no one has the rights to sell them.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
A mode that allows a game to be replayed after a first completion, carrying over items, experience, weapons, and other elements from the first playthrough.
Over-the-shoulder is a camera view point popularized by Resident Evil 4 that is featured in most modern third-person shooters and third-person action games.
While all games on PlayStation 3 (2009 onwards) and later consoles have trophies, only games deemed large enough get to have the coveted Platinum Trophy for earning every Trophy in the base game.
Player versus Environment, commonly abbreviated as PvE, is a gaming term that originated in MMOs to refer to gameplay in which players fight against computer controlled creatures or characters.
Player versus Player, commonly abbreviated as PvP, is a gaming term that originated in MMOs to refer to gameplay in which players fight against other player controlled characters.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Popularized by Call of Duty 4: Modern Warfare and seen in many games since, to "prestige" is to reach the maximum level of experience in a multiplayer game and reset your character to do it all again.
A physics system used to procedurally generate body movement similar to rag dolls.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
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