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Game » consists of 10 releases. Released Dec 03, 1998
Artemus was the Keeper who originally brought the young Garrett in and trained him in the ways of the Keepers. He was the main point of contact between Garrett and the Keepers, always attempting to enlist the help of the cunning thief with the various Keeper prophecies.
Carried out of Cragscleft Prison, by Garrett, in Thief: The Dark Project and the repackaged Thief Gold version, and gets Garrett's to rescue his girlfriend in Thief II's Running Interference. In the Thief Universe, a boxman is a safecracker.
Garrett's fence at the start of Thief: The Dark Project and the repackaged version, Thief Gold, who gives him the assignment of stealing an expensive scepter in the first mission, Lord Bafford's Manor. In the second mission, Break From Cragscleft Prison, Garrett's goal is to free him from Hammerite custody.
Garrett is a master thief and the main protagonist from the "Thief" series originally developed by Looking Glass Studios. Sly, cynical, and clever; Garrett's only goal is to relieve the rich and powerful of their "burdensome" treasures.
Also called as the Woodsie Lord, he is the famed pagan deity in the Thief series and the main antagonist in Thief: The Dark Project. He takes human form as a rich nobleman named Constantine to trick Garrett into stealing The Eye with false promises of wealth.
Viktoria is a character from the Thief franchise. She plays a major role in both Thief and Thief II, and is referenced in Thief III.
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