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The given name to a dynamic system that overlooks the progression and behavior of a player. It then changes the gameplay difficulty to either reward or punish the player accordingly.
A staple in modern shooters. They hide, crawl, creep, climb and jump, and are usually pretty weak but hard to hit.
A bullet sponge refers to a non-player character or object that takes an unusually large number of bullets or other projectile to destroy (e.g. Tank in Left 4 Dead franchise).
When characters shed tears - often due to extreme sadness.
The name for the infection which originated near Fairfield, Pennsylvania that has caused the rampant zombification in the Left 4 Dead series.
Zombified Hazmat members, wearing suits to protect against radioactive material. These guys appear in Left 4 Dead 2.
Drenched in muck, these zombies crawl around all fours, making them difficult to spot. When struck by one, a survivor's screen will be splattered with a muddy effect, hampering a players view.
Genetically evolved humans, animals or aliens.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
A collection of anthropomorphic characters without pants, but with shirts or other tops. Does not include characters in dresses.
A respawn time forces the player to wait for a certain amount of time before they can re-enter a game and continue playing.
Many horror-themed games feature characters uttering despondent noises; this includes screaming, sobbing, and moaning.
Super Speed is the ability for a character to travel at speeds normally unattainable by regular humans. Super speed can be a stock super power by characters such as the Flash & Sonic the Hedgehog, or a technologically enhanced ability like Nomad in Crysis.
Strength beyond normal human bounds, i.e. lifting cars, bending metals, shattering a street with one's fist.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
When a populated area is overrun by legions of the undead. They are often accompanied by demons or parasitic lifeforms.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
You know you've always wanted to. Play as the thing that drives gamers mad.
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