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Game » consists of 9 releases. Released Nov 09, 2010
3D Platformers are games where movement, traversal and mainly jumping is the core of the gameplay. They are a tridimensional equivalent of 2D platformer one of the most popular video game genres in the third and fourth generation of video game consoles.
Running at 60 FPS is standard for arcade & PC games, but hardware restrictions of consoles often force developers to aim for lower framerates in order to preserve visual detail or allow greater scale. 3D console games hitting 60 FPS are thus uncommon, though the trend of re-releasing games on newer hardware has technically resulted in more 3D console games hitting 60 FPS.
Alert is a state a game may enter after the player has been overtly detected by enemies, and often brings increased enemy opposition (in numbers, aggression, etc.) while a cooldown timer or meter appears by which the player can gauge the expiration of Alert.
Animal antagonists feature in works where the player character is a human or reasonably humanoid (such as an alien) and the primary villain or an important rival is an animal. They may have some human-like tendencies such as speech or wearing clothes, but ultimately are non-anthropomorphic.
Games that have animals (except humans) as the main character. The character must be playable.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
A creature with characteristics of both a human and an arachnid, most often a spider or scorpion.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
Not all bosses can handle the player by themselves. Many use waves of lesser enemies to fight for them while they rest, and some even let these minions do all the work.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Games in which the boxart depicts another release's boxart in its entirety. These usually appear on re-releases and combination packs of franchises or expansions.
Some game characters just cannot swim. This usually means automatic death as soon as they hit the water.
Potentially deadly in the real world, annoying and funny in the animated world.
The Panda King's chimpanzee guards.
The Clockwerk Parts are the remnants of the dismantled robotic owl. They serve as the key objects of Sly 2: Band of Thieves.
It's all in the family.
A double jump is the ability to jump while already in mid-air to get some extra lift. In reality, double jumps are not possible and violate fundamental laws of physics.
Drowning in games occurs when a being (not suited to be in water) runs out of oxygen, time, power, or barely even touches the water surface. Further complicated by the local sea-life that can knock the air out of you, should you get close.
The 2010 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 15-17.
Emulation is the means by which games intended for one platform are rendered playable on another. Emulation is used for various purposes, ranging from allowing older games to be playable on newer hardware to software development for various platforms.
The sixth annual trade fair, once again held in Cologne, Germany. It takes place between the 13th and the 17th of August, 2014.
The Panda King's gorilla guards.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
HD collections are multiple games in a franchise that have been remastered to comform to HD standards and then put on a single disc.
A fourth-wall breaking situation in which a character tells the player to press a specific button or a reference to a button is shown within the environment. This mostly happens during tutorials.
A situation where the player-controlled character loses their life immediately. The quickness of that demise is often a stark departure from the balance of power, and sometimes the rules, established by the developers during the rest of the game.
The ability for the player to become unseen, from basic camouflage to fully vanishing from sight.
A character that deliberately destroys themselves in order to kill their enemies. This can be something like letting a grenade kill yourself and your enemy in a first person shooter.
A group of criminals who intend to rebuild Clockwerk and spread illegal spice. They serve as the antagonists of Sly 2: Band of Thieves.
The Panda King's mandrill guards.
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