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Game » consists of 6 releases. Released Nov 04, 2003
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Two or more characters are featured on the game's box art.
Sometimes one playable character just isn't enough.
Games that feature more than one storyline, each often paired with a different protagonist. The storylines may intersect, or they may be completely independent of one another.
The Mûmakil are massive beasts of war, that participated in the Battle of Pellenor Fields.
Orcs/Orks/Orques are a fictional race of tough humanlike creatures, often with green or black skin, originally coming from the Saxon word for the Normans during the invasion, meaning demon or foreigner.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
Plants that have at least some rudimentary thoughts or intelligence. They may be rooted or mobile, beneficial or dangerous.
Sidekicks, different from partners, are less powerful, less important characters who support the main protagonist and generally stick by their side.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Otherwise ordinary trees that possess the ability of speech.
Men from the South who have joined forces with Sauron, they are well-known for both their archery and use of giant war elephants called Mumakil.
Throwing weapons include knives, shurikens, axes, darts or even explosives such as grenades and molotov cocktails.
Video games that, for better or for worse, are based on an existing non-video game franchise. Usually drawn from movies, tie-in games have also been made about TV shows, novels, and even one-hit wonder pop bands.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
Treants (Ents) are walking, talking trees. Typically they move and speak extremely slowly relative to most other creatures.
Three games that are individually complete but are closely related in theme or sequence
Trolls are a mythical race of creatures that have been interpreted many different ways in games.
Weapons designed to be wielded with both hands, typically due to their size in relation to the one wielding them. Examples include longswords, claymores, lances, scythes, and giant hammers among others.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
The Uruk-hai are a race of "super Orc" from the Lord of the Rings universe. Created by Saruman to destroy the humans of Rohan in the The Two Towers.
The most deranged, psychotic, and vicious of all Uruk-hai, Berserkers serve as warriors of exceptional ability who can take blows that would slay a normal Uruk-hai and keep fighting. Because of their lack of self-preservation, they also act as suicide bombers.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
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