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The Last Guardian
Game » consists of 8 releases. Released Dec 06, 2016
The Last Guardian is the long-delayed third game from Sony's Team Ico. Originally revealed in trailer form at E3 2009, the game was met with substantial delays but was reintroduced at E3 2015.
The Last Guardian Hasn't Disappeared, Says Sony
@Arbuthnaut said:
Not intending to offend anyone here, I'm just genuinely curious.
Even as fans of ICO and Shadow of the Colossus, why has the hype for this game been through the roof for the better part of a decade when they haven't shown one second of gameplay, one substantial hint at a storyline, or even a proper trailer? All anyone has seen for this game has been short clips of a beast running around with a kid. That's been backed up by a bunch of empty promises and delays stemming from poor quality. Most titles would have been canceled at this point. They have been making all of these claims with absolutely nothing to show for it for five years. The main guy responsible for it is only completing it because he is contractually obligated to. Something isn't right with this game. So why are people still so excited for it? Is it ALL based off of nostalgia and love for Ico and Shadow?
no, he is finishing it because he cares deeply about his game and his vision. he is unwilling to compromise these for some company's release date. the game itself doesn't need a trailer, gameplay footage, or any inside look because ueda's previous work speaks for it. to me, the long development time is the opposite of a turnoff; it is clear the what ueda does is always extremely fresh conceptually and hard to pull off. all that has been affirmed for me is that this final chapter of his "trilogy" will be crafted with that same care and love as the first two.
@killacam said:
@Arbuthnaut said:
Not intending to offend anyone here, I'm just genuinely curious.
Even as fans of ICO and Shadow of the Colossus, why has the hype for this game been through the roof for the better part of a decade when they haven't shown one second of gameplay, one substantial hint at a storyline, or even a proper trailer? All anyone has seen for this game has been short clips of a beast running around with a kid. That's been backed up by a bunch of empty promises and delays stemming from poor quality. Most titles would have been canceled at this point. They have been making all of these claims with absolutely nothing to show for it for five years. The main guy responsible for it is only completing it because he is contractually obligated to. Something isn't right with this game. So why are people still so excited for it? Is it ALL based off of nostalgia and love for Ico and Shadow?
no, he is finishing it because he cares deeply about his game and his vision. he is unwilling to compromise these for some company's release date. the game itself doesn't need a trailer, gameplay footage, or any inside look because ueda's previous work speaks for it. to me, the long development time is the opposite of a turnoff; it is clear the what ueda does is always extremely fresh conceptually and hard to pull off. all that has been affirmed for me is that this final chapter of his "trilogy" will be crafted with that same care and love as the first two.
I would normally blindly follow team Ico to the ends of the earth, but everything I'm hearing about this game is just slowly making me a doubter. Apparently, development for this game started directly after Colossus, as a PS2 game (source: Anthony Galllegos on the latest Game Scoop!), but was basically scrapped when releasing on that hardware was no longer realistic. They've now been working on the current build of Guardian for six years.. the same time span that the entire Uncharted and Mass Effect trilogies have come out. Knowing Ueda and how solid his record has been, I definitely gave him the benefit of the doubt that great things needs time. But.. there is just no way that a game couldn't be completed in six years, unless there are just serious issues happening within the studio.
Anyway, whether its taking so long because the studio is falling apart, or because everything is going steady but good art takes time, Sony has guaranteed that what is released won't be the pure vision that Ueda intended, because, I guess in some attempt to make sure this game doesn't become vapourware, they've got Sony Santa Monica working on it as well. Another great developer, but a very very different one.
@evanbower said:
@killacam said:
@Arbuthnaut said:
Not intending to offend anyone here, I'm just genuinely curious.
Even as fans of ICO and Shadow of the Colossus, why has the hype for this game been through the roof for the better part of a decade when they haven't shown one second of gameplay, one substantial hint at a storyline, or even a proper trailer? All anyone has seen for this game has been short clips of a beast running around with a kid. That's been backed up by a bunch of empty promises and delays stemming from poor quality. Most titles would have been canceled at this point. They have been making all of these claims with absolutely nothing to show for it for five years. The main guy responsible for it is only completing it because he is contractually obligated to. Something isn't right with this game. So why are people still so excited for it? Is it ALL based off of nostalgia and love for Ico and Shadow?
no, he is finishing it because he cares deeply about his game and his vision. he is unwilling to compromise these for some company's release date. the game itself doesn't need a trailer, gameplay footage, or any inside look because ueda's previous work speaks for it. to me, the long development time is the opposite of a turnoff; it is clear the what ueda does is always extremely fresh conceptually and hard to pull off. all that has been affirmed for me is that this final chapter of his "trilogy" will be crafted with that same care and love as the first two.
I would normally blindly follow team Ico to the ends of the earth, but everything I'm hearing about this game is just slowly making me a doubter. Apparently, development for this game started directly after Colossus, as a PS2 game (source: Anthony Galllegos on the latest Game Scoop!), but was basically scrapped when releasing on that hardware was no longer realistic. They've now been working on the current build of Guardian for six years.. the same time span that the entire Uncharted and Mass Effect trilogies have come out. Knowing Ueda and how solid his record has been, I definitely gave him the benefit of the doubt that great things needs time. But.. there is just no way that a game couldn't be completed in six years, unless there are just serious issues happening within the studio.
Anyway, whether its taking so long because the studio is falling apart, or because everything is going steady but good art takes time, Sony has guaranteed that what is released won't be the pure vision that Ueda intended, because, I guess in some attempt to make sure this game doesn't become vapourware, they've got Sony Santa Monica working on it as well. Another great developer, but a very very different one.
but they're just giving technical advice! and everyone needs a helping hand every now and then. it's harder than we all thought to make a beautiful winged dog beast loyal. anyway, c'mon.. if you're out then i.. i just don't know!
If its bad i hope it gets canned. i am a little nervous it has so much hype, money, and dreams behind it, that they might release a mediocre game (Im thinking about Lair aaahhhhhh!), instead of just taking a loss. it looks good though. And Majin and the Forsaken Kingdom was fun which looked basically like the same idea? So i am hopeful! :)
this project has been in limbo for so long now. Im guessing they are saving it for the end of ps3 life to give the console a big send off. Maybe they might cross it over to ps4 to have a graphic beast.
Please don't rush this Ueda. Your fans are the patient kind, the patient kind with extremely high expectations.
“I will not give you a detailed update, but I will say one thing and it goes back to innovation and to gamers and to quality,” Rhode said. “That title will ship when it’s absolutely ready.”
There has been no date set for The Last Guardian’s release, but Rhode did not seem to be worried about any specific time table.
“It’s going to ship sometime and it’s going to ship when it’s ready. And I think that’s a really important thing to remember, that it would be very easy to ship a game when it’s not quite ready because we need to meet a business plan,” he said. “Gamers are first and the experiences we provide are first. That’s why we’re gonna talk about the game when we’re ready to talk about it.”
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