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Concept »
A private military contractor group in the Deus Ex universe. Many of Adam Jensen's adversaries in Deus Ex: Human Revolution are Belltower soldiers.
Cyberpunk is an aesthetic choice that is employed in many different media, it focuses on technology and how that technology encroaches on our natural, daily lives.
This would be a place to put games that feature a landmark either being destroyed, or a piece of a landmark that couldn't be where it is without the landmark having been destroyed.
Electronic music is one of the broadest classifications of music, and has been a staple of video game soundtracks since the 90s. The genre's main trait is the use of electronic instruments.
Foreshadowing is a plot device that allows the creators to leave subtle (or not-so-subtle) hints about future events in the game.
A person, often a gypsy woman, gifted in diviniation through some kind of inate power or mysticism, usually with the aid of a crystal ball.
In the Dune universe, the Fremen are a group of people that inhabit the planet Arrakis. They are superb warriors and are the only people able to survive the harsh environment of Arrakis.
One of the factions from the backstory of Homeworld.
One of the two warring factions in the Homeworld series.
Fictional mechanism that makes guns more accurate the longer you lay down fire in a single burst. This is contrary to how nearly any other firearm behaves in modern videogames.
A respawn time forces the player to wait for a certain amount of time before they can re-enter a game and continue playing.
A game that depicts the future similar to what the retro era (1920s to 60s approx) would have envisioned or a game that takes place in modern/future times with style or references from the retro era. Also, games with technology or culture that would be considered outdated by the time the game takes place.
Corporation in the Deus Ex universe headed by David Sarif. Develops and manufactures advanced prostheses and augmentations.
The political and military face of humanity in the Mass Effect universe.
AI controlled Tanks from the Ghost in The Shell universe
Games set in, or focused primarily around, the years between 2000 and 2009.
A devastating future war in many game's narratives. Some games take place in a post-World War III setting where humanity struggles to live with the consequences of WWIII, while other games are centred around preventing global warfare from ever happening.
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