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Game » consists of 7 releases. Released Nov 03, 2011
Goombas are common enemies in the Mario games.
Greatest hits is a general term for re-releases of games which have sold a certain number of copies, as part of a program managed by the console manufacturer.
The ground pound is a move where a person in midair somehow makes themselves strike the ground with more force than if they had merely landed. Popularly known as the "butt stomp" due to Super Mario 64's variant, which appeared as though Mario was attacking foes with his rear end.
In some games, either after completing the main game or as part of the game itself, players must replay a harder version of the same level. This is not classified as a different difficulty level, as the levels usually add new mechanics or enemies.
Invisible or cleverly hidden doors just waiting to be discovered. Logically, Hidden Doors often lead to Hidden Rooms.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
The 2012 Interactive Achievement Awards celebrate the best games of 2011.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
A very common collection of enemies in the Super Mario Bros. franchise. Some famous Koopas include: Lakitu, Hammer Bro., Bowser Jr., and the King of Koopas himself, Bowser!!
The Koopa Troop is Bowser's army. It consists of several different members, most of whom are the koopa species.
One of Bowser's most common minions. They are protected by a hard shell.
A common type of stage based around the fire and/or lava element. Often platforming heavy and inhabited by fire-based enemies.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
Magikoopas are spellcasting Koopas who made their debut in Super Mario World.
Games that feature support for Nintendo's Mii avatars.
A mole that is featured in the Mario franchise.
Using gestures with the controller to control on-screen actions. Alternatively, these gestures can also be detected by motion-sensing cameras.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
Sometimes one playable character just isn't enough.
When a crowd is present in a game (often invisible) that does nothing more than cheer or boo, depending on the player's performance.
The eighth annual Penny Arcade Expo took place from August 26-28, 2011 at the Washington State Convention Center in Seattle, Washington.
The act of turning someone or something to stone, generally by a fantastic means.
A species of carnivorous plants that reside in pipes. Some specimens can spit fireballs.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Podoboos are living fireball enemies usually found in Castles in the Mario games. The original ones would only jump out of lava in simple patterns.
Pokey is a cactus enemy often (although not uniquely) seen in the Mario series. It's body segments can be individually destroyed.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A spiny fish that chases Mario. Occasionally jumps out of the water.
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