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Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
The last boss you face in a game, usually representing the final climax of the game.
Special areas, generally in an MMORPG, where your group or raid party is able to interact with a location privately; that is, without interference from other players or parties.
Collecting objects in a game such as weapons, armor, items, and currency. Loot is often associated with RPG games and MMOs with RPG elements.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
In MMORPGs and similar games, a raid is a (generally large) group of people working together to accomplish a goal.
Random Loot is a popular concept for dungeon crawler and MMO style games. In essence, monsters or objects drop something that is considered valuable to the player with random qualities.
Ancient race of beings in the Warcraft universe. They are the origin of many of the main antagonists as well as the race known as the draenei.
The Naaru are a race of beings that are made up of pure energy in the Warcraft universe. They are almost always associated with good and are one of the oldest races that we know of.
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