Sucker Punch
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Sucker Punch Productions is a video game developer based in Bellevue, Washington. They are best known for their work on the Sly Cooper and inFamous games.
Sony Buys Sucker Punch, Stops 'Em From Pulling an Insomniac
@Kyle: Sucker Punch aren't developing the new Sly, it is the team that had a hand in the Sly HD trilogy.
I just hope Sucker Punch come out with a new IP rather than a new inFamous.
@LordXavierBritish said:
I thought they already owned them.
Same here. For some reason, I thought the Infamous games were first-party titles rather than just PS3 exclusives.
It would have been awesome if they also owned Insomniac so that they'd have the whole trio of Naughty Dog, Insomniac and Sucker Punch.
@sins_of_mosin said:
Shame none of those first party devs made any good psp games. Besides the mountain of JRPG junk.
What...? Sony had plenty of PSP exclusives, though a lot made by second-party devs (at least one of which they bought), and just about none of those were JRPGs. They also, on average, received relatively high review scores. If you don't like the PSP or Sony that's fine, you don't have to lie lie to get your point across.
That sort of only really rings true when it comes to the super money hungry publishers.Never a good thing when major publishers gobble up studios. Though it may make business sense for Sony, I'm not going to applaud them for looking out for their corporate self-interest.
At best, gamers lose potential platform choice for future Sucker Punch games, Sucker Punch are unaffected by this purchase, and they get some extra marketing heft behind them. At worst, they lose creative/administrative control, or get dissolved.
Good luck to them - I enjoyed inFamous 2 - but I never like it when this happens. As Jeff said on the podcast - these kinds of acquisitions are always great for everyone... until they aren't. All it takes is one dud, one sales target not met, and you're potentially dust.
I'll never understand why gamers like and/or "applaud" these moves, unless you're a shareholder in the publisher involved.
- Scott
Sony have shown that it's not necessarily all about the bottom line with their first party companies. Look at Team ICO, they've made 2 absolute classic titles that BOMBED at sales and yet they've kept them around and now they will have one of the more marketed and looked at titles coming in 2012 in The Last Guardian. Plus they'll also have people getting into their last 2 titles via the HD remake collections.
A company like EA or Activision purchasing a company can most definitely end badly, but it's also something for the developer to make sure they are churning out the absolute highest of quality titles you can get and then eventually the sales SHOULD start coming...even if they don't publishers will generally give them an extra chance with a bit more backing.
Exclusive games have a place as the developer behind the product can put all their creative powers behind the one platform, which offers plenty more room to move and bring out a far more polished product. We see developers spreading their 2 year dev cycles between 2 or 3 platforms while these guys only need to focus on the 1...and what generally ends up the better product? You got it, the exclusive.
@sins_of_mosin said:
Shame none of those first party devs made any good psp games. Besides the mountain of JRPG junk.Sony Bend?
Also for those wondering about Sucker Punch and new IP. They did state in an interview pre-inFAMOUS 2 release that they were indeed working on a new IP.
If they can nix any future morality systems and tell a straight up focused narrative I think Sucker Punch can make a truly great game the likes of Uncharted. I'm really looking forward to it, we probably won't see it till PS4 though.
Being a first-party studio, this should give them more money and more time to iron out the wrinkles in their releases. I can't even fathom how incredible Infamous 2 would have been with some more QA testing.
i hope this will help them create a really amazing new IP. i havent played Infamous 2 yet and they still have 2 hero editions of the game at my local Best Buy... im very indecisive when it comes to stuff like this
"Holy shit, inFamous fucking rules!" said Sony. "Fuck! inFamous 2 rules too!" said Sony. "Gonna fucking buy these guys... putting in PayPal info now..." and Sucker Punch was bought. And that's how business works.That made me laugh, because I know for a fact that that is exactly how it played out.
@BBQBram said:Except, they're not. From your own link:Um... they are...Make. More. Sly.
Developer(s)Sanzaru Games
I'm disappointed the title should have been "Sony buys Sucker Punch, stops them from pulling a sucker punch"
@Kyle said:Yeah, someone pointed that out already : (BBQBram said:Except, they're not. From your own link:Um... they are...Make. More. Sly.
Developer(s)Sanzaru Games
This is good for Sucker Punch, but I still hope for the best for the everyone at that studio. Every time I see one of these stories, I just think that years later we'll be seeing another story labeled: Company X has closed studio Y because the games they were told to make didn't sale like CoD! Now the people who made said games are out of the job while the big wigs that canned them are unaffected in any way.
It's good that they bought Sucker Punch, I believe that if you've been exclusive friends for that long then there should be a permanent partnership. I was always curious why Sony didn't purchase Insomniac since it's a real shame to lose them to multi- platform development. Maybe losing Insomniac was a wake up call for Sony to buy SP.
cool, hopefully they're not forced to milk the crap out of infamous. they should make a really awesome vita game so i have an excuse to buy a vita.
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