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    Sucker Punch

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    Sucker Punch Productions is a video game developer based in Bellevue, Washington. They are best known for their work on the Sly Cooper and inFamous games.

    Sony Buys Sucker Punch, Stops 'Em From Pulling an Insomniac

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    PieGuy

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    #51  Edited By PieGuy
    @LordCmdrStryker: I'm sorry that some of us don't have a limitless time to sink into games straight away. Ever consider that some of us are working from a back catalog of games or don't have time to play games often. Or maybe some of us don't feel the necessity to play games day one. What a selfish ass.
     
    @Kyle: Sucker Punch aren't developing the new Sly, it is the team that had a hand in the Sly HD trilogy.
     
    I just hope Sucker Punch come out with a new IP rather than a new inFamous.
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    Hizang

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    #52  Edited By Hizang

    This is good I suppose..

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    sirdesmond

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    #53  Edited By sirdesmond

    @LordXavierBritish said:

    I thought they already owned them.

    Same here. For some reason, I thought the Infamous games were first-party titles rather than just PS3 exclusives.

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    swfcfan

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    #54  Edited By swfcfan

    I guess Sony are setting things up for the release of the PS4 by securing developers to work on early exclusives!

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    Stahlbrand

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    #55  Edited By Stahlbrand

    Less infamous, more Sly Cooper.

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    deactivated-5d056614f191a

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    sweet. I love exclusive developers. multiplatform games are a waste of space.

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    lanegan

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    #57  Edited By lanegan
    @swfcfan: woho! Wednesday ’til I Die!
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    Rolyatkcinmai

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    #58  Edited By Rolyatkcinmai

    Sony has some serious bangers.

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    benjaebe

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    #59  Edited By benjaebe

    Good for Sucker Punch. Sony has a solid stable of first-party developers and I've never seen an instance where acquiring one has caused the quality or anything to go down. They do a pretty great job of supporting their devs.

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    sins_of_mosin

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    #60  Edited By sins_of_mosin

    Shame none of those first party devs made any good psp games.  Besides the mountain of JRPG junk.
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    hermes

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    #61  Edited By hermes

    I just hope they use this opportunity to work on new IPs. I am sure they are talented people that can pull that off.
    Also, I could live with the end of inFamous 2 being the official end of the story.

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    W1SSY

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    #62  Edited By W1SSY

    Glad to see Sony finally buy Sucker Punch. They have been a solid studio since the PS2 days and it would have been a huge loss for them to go multiplatform like Insomniac. Now hopefully they start working on a new ip.

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    RobotHamster

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    #63  Edited By RobotHamster

    It would have been awesome if they also owned Insomniac so that they'd have the whole trio of Naughty Dog, Insomniac and Sucker Punch.

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    teekomeeko

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    #64  Edited By teekomeeko

    @sins_of_mosin said:

    Shame none of those first party devs made any good psp games. Besides the mountain of JRPG junk.

    What...? Sony had plenty of PSP exclusives, though a lot made by second-party devs (at least one of which they bought), and just about none of those were JRPGs. They also, on average, received relatively high review scores. If you don't like the PSP or Sony that's fine, you don't have to lie lie to get your point across.

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    jozzy

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    #65  Edited By jozzy

    I bet we'll see Infamous on the Vita.

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    AuthenticM

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    #66  Edited By AuthenticM

    I was certain that they already belonged to Sony.

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    njean777

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    #67  Edited By njean777

    Loved infamous 1 and 2, probably my two favorite open world games this gen aside from Red Dead Redemption. Good for Sony and Sucker Punch, hope to see even more great exclusives in the future.

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    Hector

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    #68  Edited By Hector

    That's awesome news. I love Sucker Punch! They have put out great games and it's nice to see a company invest in them.

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    Kyreo

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    #69  Edited By Kyreo

    I thought Sony already owned them. Go figure.

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    reson8er

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    #70  Edited By reson8er

    Quite a stark contrast in feeling when Sony buys a studio vs. when Microsoft does.  When Microsoft buys a studio, I feel genuinely concerned for the Studio's future, whereas with Sony I look forward to what direction the studio will go in.

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    Pop

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    #71  Edited By Pop

    I thought Sucker Punch was a Sony studio :D. I guess it doesn't matter cause now it really is.

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    deactivated-5865c6a5c9438

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    Not really too sure how to feel about this.

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    hbk619

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    #73  Edited By hbk619
    @Scotto said:

    Never a good thing when major publishers gobble up studios. Though it may make business sense for Sony, I'm not going to applaud them for looking out for their corporate self-interest.

    At best, gamers lose potential platform choice for future Sucker Punch games, Sucker Punch are unaffected by this purchase, and they get some extra marketing heft behind them. At worst, they lose creative/administrative control, or get dissolved.

    Good luck to them - I enjoyed inFamous 2 - but I never like it when this happens. As Jeff said on the podcast - these kinds of acquisitions are always great for everyone... until they aren't. All it takes is one dud, one sales target not met, and you're potentially dust.

    I'll never understand why gamers like and/or "applaud" these moves, unless you're a shareholder in the publisher involved.

    - Scott

    That sort of only really rings true when it comes to the super money hungry publishers.
     
    Sony have shown that it's not necessarily all about the bottom line with their first party companies. Look at Team ICO, they've made 2 absolute classic titles that BOMBED at sales and yet they've kept them around and now they will have one of the more marketed and looked at titles coming in 2012 in The Last Guardian. Plus they'll also have people getting into their last 2 titles via the HD remake collections.
     
    A company like EA or Activision purchasing a company can most definitely end badly, but it's also something for the developer to make sure they are churning out the absolute highest of quality titles you can get and then eventually the sales SHOULD start coming...even if they don't publishers will generally give them an extra chance with a bit more backing.
     
    Exclusive games have a place as the developer behind the product can put all their creative powers behind the one platform, which offers plenty more room to move and bring out a far more polished product. We see developers spreading their 2 year dev cycles between 2 or 3 platforms while these guys only need to focus on the 1...and what generally ends up the better product? You got it, the exclusive.

    @sins_of_mosin said:
    Shame none of those first party devs made any good psp games.  Besides the mountain of JRPG junk.
    Sony Bend?
     
    Also for those wondering about Sucker Punch and new IP. They did state in an interview pre-inFAMOUS 2 release that they were indeed working on a new IP.
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    GeekWhenSpoken2

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    #74  Edited By GeekWhenSpoken2

    If they can nix any future morality systems and tell a straight up focused narrative I think Sucker Punch can make a truly great game the likes of Uncharted. I'm really looking forward to it, we probably won't see it till PS4 though.

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    The_Nubster

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    #75  Edited By The_Nubster

    Being a first-party studio, this should give them more money and more time to iron out the wrinkles in their releases. I can't even fathom how incredible Infamous 2 would have been with some more QA testing.

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    SSully

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    #76  Edited By SSully

    Kind of surprised they picked up Sucker Punch before Insomniac. Sucker Punch only has 2 games under their belt for the PS3, while Insomniac made about 4.5 for them. I am still surprised Insomniac went third party.

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    Wandrecanada

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    #77  Edited By Wandrecanada

    Sony; holding hostages through exclusivity since 1946.

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    unsolvedparadox

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    #78  Edited By unsolvedparadox

    Good move for Sony!

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    Cybexx

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    #79  Edited By Cybexx

    This should be a good thing. Sony seems to have a pretty good relationship with their western studios.

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    the_OFFICIAL_jAPanese_teaBAG

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    i hope this will help them create a really amazing new IP.  i havent played Infamous 2 yet and they still have 2 hero editions of the game at my local Best Buy...  im very indecisive when it comes to stuff like this

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    solidejake

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    #81  Edited By solidejake
    @Ping5000 said:
    "Holy shit, inFamous fucking rules!" said Sony.  "Fuck! inFamous 2 rules too!" said Sony.  "Gonna fucking buy these guys... putting in PayPal info now..." and Sucker Punch was bought.  And that's how business works.
    That made me laugh, because I know for a fact that that is exactly how it played out.
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    dr_zox

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    #82  Edited By dr_zox

    I Bloody hate Sony, buying up all the franchises so all games become exclusive,

    Some people don't have the money to own all the consoles, and get left out because they don't own 1 of the three

    Bloody Sony

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    234r2we232

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    #83  Edited By 234r2we232

    Well, I guess I'll never play any of their games then. Good job, Sony? *shrug*

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    Dipic

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    #84  Edited By Dipic
    @Kyle said:
    @BBQBram said:

    Make. More. Sly.

    Um... they are...
    Except, they're not. From your own link:
    Developer(s)Sanzaru Games
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    deactivated-5cc8838532af0

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    I'm disappointed the title should have been "Sony buys Sucker Punch, stops them from pulling a sucker punch"

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    Kyle

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    #86  Edited By Kyle
    @Dipic said:
    @Kyle said:
    BBQBram said:

    Make. More. Sly.

    Um... they are...
    Except, they're not. From your own link:
    Developer(s)Sanzaru Games
    Yeah, someone pointed that out already : (
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    Zenwork

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    #87  Edited By Zenwork

    Good Move..

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    FormulaDeuce

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    #88  Edited By FormulaDeuce

    This is good for Sucker Punch, but I still hope for the best for the everyone at that studio. Every time I see one of these stories, I just think that years later we'll be seeing another story labeled: Company X has closed studio Y because the games they were told to make didn't sale like CoD! Now the people who made said games are out of the job while the big wigs that canned them are unaffected in any way.

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    hatking

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    #89  Edited By hatking

    I guess this is one more reason for me to eventually maybe buy a PS3.

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    Cold_Wolven

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    #90  Edited By Cold_Wolven

    It's good that they bought Sucker Punch, I believe that if you've been exclusive friends for that long then there should be a permanent partnership. I was always curious why Sony didn't purchase Insomniac since it's a real shame to lose them to multi- platform development. Maybe losing Insomniac was a wake up call for Sony to buy SP.

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    captain_clayman

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    #91  Edited By captain_clayman

    cool, hopefully they're not forced to milk the crap out of infamous.  they should make a really awesome vita game so i have an excuse to buy a vita.

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    Rekt_Hed

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    #92  Edited By Rekt_Hed

    @sofacitysweetheart said:

    Well, I guess I'll never play any of their games then. Good job, Sony? *shrug*

    Alls fair in love n war.

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    MeatSim

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    #93  Edited By MeatSim

    Weird that it took them this long to buy Sucker Punch.

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    Enigma_2099

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    #94  Edited By Enigma_2099

    Looking at this from both perspectives, BOTH Insomniac and Sucker Punch can benefit from their respective decisions.

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    xpgamer7

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    #95  Edited By xpgamer7

    Cool for Sony though It's not that good or bad for insomniac.

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