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Game » consists of 4 releases. Released 1992
Games that are little more than extensive cinematic sequences in which the player has little interaction with what is happening onscreen. This notion of a cinematic game is epitomized by laserdisc arcade classics such as Astron Belt, Dragon's Lair and Bega's Battle.
The 1995 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles California on May 11-13.
Any weapon that shoots laser and plasma beams or energy bolts rather than conventional bullets.
FMVs are pre-rendered videos used in place of real-time graphics. Using FMV was an attempt to make videogames look "more like movies", sometimes with CGI animation and others with live-action actors speaking directly to players. The downside is that FMV requires a lot of disk space, and live-action FMV in particular can look terrible by comparison.
Hostages exist to be saved, guarded, and occasionally executed.
Kidnapping is often used in videogames as a motivation for the protagonist to venture into unknown worlds and fight seemingly hopeless battles.
Back in the 1980s, some arcade games utilized LaserDisc players to add pre-rendered video to the action. Pioneer would attempt to use the same technology in a home console with the LaserActive.
A Light Gun controller is used on some arcade games and very few console games. You point it at the screen, pull the trigger, and people die.
Cutscenes involving real actors on a set or in front of a chroma key screen.
Games that include real photography on the game's cover.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Like pirates, only spacier. Frequent antagonists in sci-fi games, especially the Metroid series.
For some reason, some games are named after the opposing person. Sometimes it's because the bad guy is cooler than the good guy.
"Winners Don't Use Drugs" is a splash screen in most 90s arcade games attract modes.
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