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Game » consists of 1 releases. Released 1982
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
A situation where the player-controlled character loses their life immediately. The quickness of that demise is often a stark departure from the balance of power, and sometimes the rules, established by the developers during the rest of the game.
When the President wants to go for a burger, you know that all your cake is a lie.
Never Ending Games is a self-explanatory concept in which a game is unbeatable and never ends, due either to the game having no true ending or because the game is not saved (or truly continued) after the last section of the game.
Some games actively taunt the player, through screen text, voice, or changes to the game itself. It's a form of authorial voice that can lead the player to really question their relationship to the developer.
Games whose titles consist of a single word.
A level in which everything is displayed on-screen at once, with no scrolling, flip screen, or 3D movement. Many '80s games consist entirely of single-screen levels.
The artifical production of "human" speech by computers in games or other software
For some reason, some games are named after the opposing person. Sometimes it's because the bad guy is cooler than the good guy.
Bosses that are designed to not be beaten; however, sometimes these bosses can finally be beaten at a later point in the game.
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