Something went wrong. Try again later
    Follow

    Shoot the Backpack

    Concept »

    The phenomenon of an enemy who is heavily resistant to damage (or even invulnerable) everywhere on its body - except for its back.

    New Page — Shoot the Backpack

    • 56 results
    • 1
    • 2
    Avatar image for duffyside
    Duffyside

    959

    Forum Posts

    96

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 14

    #51  Edited By Duffyside

    @wrathofconn: I was just poking fun at myself for rambling too much.

    I don't know if it comes down on me to be the curator of that page. I mean, I'm not a mod, what can I even do other than make submissions and participate in the thread? I honestly don't know as my wiki edits have basically been some game-adding and cleanup; very little participation in the wiki community, I'm afraid.

    I do agree that Renegade Ops doesn't fit this description. Backpacks are pretty specific, as are backs. A tank doesn't have a back. It may have a butt though. Would be more appropriate in a "shoot the weakpoint" and "expose the weakpoint" page.

    Edit: And on that note, I could see the "Shoot the Backpack" thing being a sub-category for "Shoot the Weakpoint." Not really my call though.

    Avatar image for wrathofconn
    wrathofconn

    1511

    Forum Posts

    10983

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 12

    #52  Edited By wrathofconn

    @Duffyside: Yup. Now you see the issue of specificity. Also, anyone can unlink games from the list at the bottom, like I just did for Renegade Ops. So if you want to curate it, you can in that sense.

    Avatar image for emuleader
    EmuLeader

    635

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #53  Edited By EmuLeader

    @wrathofconn said:

    ...This should be a paragraph on the 'Weak Point' page.

    This I can fully get behind. I believe it happens frequently enough, as Duffyside has said, to warrant explicitly pointing it out, but if were added as its own section in the 'Weak Point' page, it would still be one hundred percent correct and be prominently displayed. The definition as I see it, is more along the lines of the enemy being near invulnerable without hitting the pack and making it explode. This screams weak point to me. Especially since it seems to be getting twisted by alot of minor points, such as grunts' methane packs. Those are not 'weak points.' This has to be at least part of 'weak points', or it will not be well defined enough to stand alone, with other people misinterpreting it.

    Avatar image for meierthered
    MeierTheRed

    6084

    Forum Posts

    1701

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #54  Edited By MeierTheRed
    @steelknight2000 said:

    In Warhammer: Space Marine, the orks in the flying sequence have rockets on their backs which you can shoot to blow up. That count?

    Also in the Space Marine online part if you shoot a Raptor/Assault Marines in the air, their jet-pack explodes and sends them pummeling from the sky.
    Avatar image for brother_pippop
    Brother_PipPop

    284

    Forum Posts

    334

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #55  Edited By Brother_PipPop

    Shadows of the damned? A few boss fights, maybe...I think?

    Avatar image for echoecho
    EchoEcho

    879

    Forum Posts

    47

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #56  Edited By EchoEcho

    Here's a proposal I was thinking about, in order to establish a clear enough difference between Shoot the Backpack and Weak Spot, as well as set down the ground rules. This is just me tossing ideas at the wall, so tell me what you think -- it might be a bad idea, I don't know.

    Since there is already a page dedicated to Weak Spots, I'd argue that this page's focus should be that Shooting the Backpack is the most desirable way to kill an enemy, not simply (or even necessarily at all) the easiest. This could be for as simple a reason as it saving ammo (if the enemy is otherwise a little bit of a bullet sponge, like in Gears), or because it has some other form of benefit, such as dealing splash damage to surrounding enemies.

    It could be argued that it's easier to kill a Flame Grenadier in Gears 2/3 by just aiming for center mass (or for the head, if you're using a Longshot or Boltok pistol), because the fuel tank is a very small target when you're looking at them head-on. However, it's more desirable to shoot them in the backpack because of the explosion, which can take out other nearby enemies as well.

    Basically, if an enemy is only feasibly taken down by shooting it in the backpack -- whether due to being invincible everywhere else, or they can take so much damage that it will take a very noticeably longer time to drop them -- then it falls under Weak Spot. If it's simply a more desirable option, not necessarily the easiest, then it's Shoot the Backpack.

    I do see the point some people have been making about the concept perhaps being too redundant, however. While there are certainly aspects that are distinct enough to stand apart from Weak Spot or Exploding Barrel, there is also going to be a large amount of overlap, no matter what criteria we set. I think going with desirability ("shoot the backpack for fun and profit") as the focus instead of ease or necessity ("shoot the backpack if you want to live") is at least a step away from Weak Spot, though.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.