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Typically found in fighting games, combos are a series of strung-together moves.
To elude, escape, or get away from. Some games require players to escape from some people or things to perform some objective or avoid death.
A heavily armored soldier in the service of a lord or cause. Typically a champion of good and a defender of the innocent.
In some action oriented videogames, the player is able to launch enemies into the air, and can sometimes proceed with follow-up attacks.
Used in fighting games, projectiles are objects that a fighter can launch at another fighter to attack from a distance. While they can be used to simply inflict damage, projectiles are often used to maneuver opponents into disadvantageous positions.
Those who choose to Rebel against authority or attempt to topple 'The Man' or a greater power. Also known as insurgents
A slightly modified version of an already existing character, often in fighting games. Also known as a "clone".
Monarchs and their families.
A shield bash is the act of using one's shield as a weapon to stun, knock back, or otherwise inflict damage on an enemy.
An acrobatic feat in which the feet roll over the head and return.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
In fighting games, some characters have special moves that are counterattacks. In order for the attack to work, the player must enter the proper command and then allow for the opponent to strike when the player's character is in the move's "wait" position.
A move used in a lot of games where the standing/moving attacker spins upon himself, damaging the surrounding enemies.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
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