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Concept »
In game terms alchemy is typically an item creation system. Centuries ago it was the pursuit of changing normal metals into gold, unsuccessfully.
Channeling is a skill that allows a caster to continue casting a spell without having the spell interrupted by being attacked, slightly moving, etc.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
Games which contain either animals crossed with other animals or animal/human creatures.
Iksar are a reptilian race in the EverQuest series. They are the most evil of all the races and are hated by even the Dark Elves, Ogres, and Trolls. In the original EverQuest, Iksar are the only race other than Humans who can become monks.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
A meter measured much like HP that depletes when you use magic, and depending on the game, regenerates over time or can only be regenerated through rest or potions. Mana is usually displayed as a blue bar beneath it's red counterpart, the HP bar.
Necromancers are spell casters who specializes in conjuring and controlling the undead.
Magic or divination involving the dead and departed. One that practices necromancy is generally referred to as a necromancer.
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
Two or more factions, either with the same or completely different goals, that constantly try to one-up each other. The player is sometimes forced to pick a side to root or work for during the struggle. Other times the rivalry is only mentioned in the plot.
Monarchs and their families.
Shadow Knights are a hybrid of Warriors and Necromancers and are reknowned as the most evil and feared fighters in Norrath.
Shaman are mediums between the mortal and spiritual realms. In games, they are often priests with the ability to heal via magic and crafted potions.
Forced labor, indentured servitude, humans relegated to property. One of the greatest affronts to individual freedom. Some games employ this as a gameplay mechanic or a major story point.
Any person that is in an Army.
Any practitioner of magic (wizard, sorcerer, mage, necromancer, etc.) who casts spells. Even unlearned scholars can throw a mean magic missile every now and then.
Vampires are undead, nocturnal creatures that subsist on blood. They have superhuman powers and are sometimes able to shape-shift. They are weak against sunlight, foreign objects stuck in and left in their hearts, decapitation and sometimes holy water and crosses.
An individual who specializes in armed combat.
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