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Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
One of the original founders of the Citadel Council, the Asari are natural biotics who are among the smartest and most diplomatic species in the galaxy.
Technology based on biology.
Biotics is a technology in the Mass Effect universe that describes an individual's ability to manipulate dark energy fields. It is highly valuable in combat due to its various applications such as protective shields, telekinesis, and gravity manipulation.
Whether jumping, crashing, or being thrown, objects & characters traveling loudly through windows never ceases to be entertaining.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
People who have Psychic Abilities. They appear in games, often using their abilities as weapons (Example: Telekinesis in Psychonauts)
Many games allow you to add characters to your playable group upon fulfilling certain conditions. This is a central mechanic of many RPG franchises, including Fire Emblem and Suikoden. These can be NPCs or even enemy characters that the player persuades to join their cause, through sidequests or dialogue options.
Characters that are designed to be scantily-clad.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Space is usually empty, but sometimes it's filled with virtual death machines.
Elite and specially trained/equipped military troops and law enforcement tasked with carrying out specific and dangerous/sensitive objectives beyond the remit of regular military personnel. Many games feature special forces operators or units as protagonists or enemies.
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