After playing a LOT of Skyrim and a fair chunk of Reckoning I'm finding a similar issue. The loot you find is never as good as what you can enchant or craft, however I did enjoy making and enchanting some awesome gear in Skyrim and seeing how far I could abuse it (you can boost your damage output to crazy amounts).
Would these games have been better to just not have crafting options so loot becomes more fun or do you think they benefited from these systems?
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