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Concept »
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Penalties to movement speed. How far/fast the player can walk. This may depend upon difficult terrain and what type of gear is being carried.
When a certain amount of time is given to the player to reach a goal or finish an objective.
A mechanical system designed to capture or cause harm. Either the player can set traps for their enemies or others set them for the player.
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